Having played Ghost Trick recently and greatly enjoyed it, I was really excited to play another Shu Takumi game, Ace attorney thread I guess, spoilers ahead.
>The "puzzles" are well-made and mostly logical, the mystery of how the murderer did it leaves you intrigued and makes you want to play the game to find out, unfortunately the game reveals some murderers at the beggining of the case, removing the element of 'who did it', Case 3 does it right by not revealing the killer, making you wondering if the guy you are defending might actually be the murderer. Case 4 might be the case where "revealing" the killer makes it more interesting however
>Music is good, and visuals albeit limited are great too. The music that plays when a sudden fact is revealed or when tables turn on your favor adds a lot of excitement to the game. The sharp cuts and sound effects are great too
>There are some great characters in this game, my favorite being Gumshoe, also every witness is for the most part likeable (e,g. Oldbag). Maya is the character I like the least, and can be a bit annoying sometimes, which is a big problem since she participates in every conversation you do
>The press mechanic at first was really fun, squeezing out some trivial information and using that information as evidence of contradiction was awesome. But later I found it to be time consuming and brainless, there isn't a penalty, and there isn't skill
>Making movement more convenient would be a godsend, especially when you need to find a certain item and you are unsure where it is, leading you to examine the background of every area. Case 3 is the chapter which suffers from this the most, if you are at the trailer and wants to go to the dressing room, you need to backtrack through 5 areas
>The examine action makes me conflicted. It feels great to examine something and later have the object you examined tie-in which the murder case, but it's boring to examine a whole area and have nothing useful