3 faggots with 70% chance to hit ayy lmao

>3 faggots with 70% chance to hit ayy lmao
>everyone misses
>1 faggot behind full cover
>ayy lmao on the other side of the map shots him
>hits a crit
>dead

is every single soul who likes to play this game a masochist who likes to take rng in the ass?

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epic trolling dude bro

Without randomness the game becomes easily solved.

I decided it's not even RNG at this point, it's impossible. Just sadistic magic.

Still have to beat legendary ironman without savescumming. There is always this one mission in each campaign that fucks me up.

OP doesn't understand random chance. You see we humans naturally don't perceive chance correctly and assume things that aren't given. A 70% chance is that in an average series of shots 70% of them hit. Your 3 misses were in that series, it just so happens to have been three misses.

Are there any games like this without random chance to hit? Would be interesting to see if it can be done.

Realism isn't even a good excuse because at that distance, you don't lose if you have the drop on someone.

Phoenix Point did it, and it was absolute shit. Phantom Brigade tried it, and it is mediocre at best.

>70% chance go hit
>miss
>wtf how did i miss that was like basically guaranteed!!!

Why? Expand on your ideas, don't just make statements like that

its called risk management dingus

I never thought of it this way, it makes sense. Strategy games can't challenge people with half a brain so they need RNG, something you can't account for. It's only fair since the AI can't account for human behavior.

And when you fail a mission it's only because you got unlucky with the random chance.

You are a retarded fag, and missing a 70% chance three times in a row is a 2.7% probability.

If the game meant something else by the 70% figure then it was wrong and intentionally misleading. Just wanna throw in as well you are a fucking tard and apparently never even reached high school maths

It’s referred to as crisis negation retard

I'll let you in on a secret, it's not random. Fire Emblem is random and the %'s are accurate. Xcom is not, there are hidden modifiers to your aim that you cannot see, they affect your aim % further, I believe there was also a back end system similar to RE4 where if you're doing better you have more of a chance of the enemy buttfucking you to death. It's complete dogshit.

>2.7% probability

Except missing three shots in a row over the course of 1,000 shots is a lot higher than a 2.7% probability. It's pretty much a given that it will happen.

Yeah but it's not a given that it will happen in a cluster of 3.

This argument might make sense if his chance was always 70%...but that's not true. That was case specific

Your chances of something happening isn't going to be condensed to just those 3 shots, how many missions has he played? How many hours has he been playing the game? It was bound to happen eventually if you add up every single shot he took.

But at some point something is going happen. You could look at anything in the universe, consider it case specific and say how unreasonable it is for it to have happened.

Instead of making my own thread I'll ask here. Is Chimera Squad any good?
I love the original games. Don't really enjoy nuXCOM too much. For what it's worth though I kind of liked the Mario x Rabbids game.

>Phoenix Point did it
not really, every weapon has a random spread

>plays game with dice rolls
>gets mad about dice rolls

If something had a 1% chance of happening in a persons life time it'd seem unlikely. But if billions of people all had the same 1% chance, then it is guaranteed someone will have it happen.

Strategy games seem to always have cheating AI, Civilization is pretty unfair.

>unfair

The AI can't evolve and adapt, it can't predict every action you will take. Games are unfair for the AI, so they give them handicaps to even the playing field.

If you don't like nucom then you won't like Chimera Squad. It's essentially an XCom 2 mod/expansion with playable ayy's and one new gimmick.

I liked the game, but I like nucom gameplay. The story isn't anything to write home about and the characterization for the squaddies (who are all premades) isn't enough to draw you in.

You could make an AI evolve and adapt but it's easier to just make it cheat.

I don't want to by Xcom Minority Squad, is this a suitable substitute?

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The AI will not be able to evolve and adapt at the same level as the human.

>Assault with Lightning Reflexes runs into a room
>3 enemies with less than 10% chance to hit each overwatch fire
>only one of them has more than 1% chance to crit, and he has 10%
>every one of them hit
>every one one of them crit

I don't savescum often, but in that case, it's ok, because that's fucking horseshit.

Go play against AlphaZero and tell me how it goes.

Valkyria Chronicles treats shooting as an FPS. No random chance.

it's actually the opposite in xcom
>There’s actually a number of things that tweak that number in the player’s favor at the lower difficulty settings,” said Solomon. “
>That 85 percent isn’t actually 85 percent. >Behind the scenes, we wanted to match the player’s psychological feeling about that number.
>That 85 percent, according to Solomon, is often closer to 95 percent.

the ai has better and more units in nuxcom
I dunno if that counts as cheating

I said same level as a human, if you knew the algorithm for AlphaZero you know it's not the same as humans. This is like asking for AI to use aimbot in FPS games.

>human
My grandmother doesn't even know how to use a mouse.