>First game Aonuma directed
>Started the trend of Zelda games needing to introduce and focus around a central gimmick to the core gameplay
>Started the trend of tons of padding, making it take forever just to get into the first dungeon
>Started the trend of ultra linear world design, the game always tells you exactly where to go next with no ability to access areas out of order, never encouraging exploration
>Started the trend of Zelda dungeons being oversized puzzle rooms instead of winding labyrinths centered around killing shit and finding keys
And somehow, you will all still swear that this game isn't the definiton of nu-Zelda
First game Aonuma directed
op dumb lol
All of those apply to Ocarina of Time though. Majora's Mask just improved on all of it.
Nu-Zelda begins with Twilight Princess.
Didn't nu-zelda start precisely when fans were upset over getting exactly what they wanted?
Didn't that entire trend start with Twilight Princess?
Wasn't 8.8 the entire joke?
>last game with Koizumi
>Zelda goes to shit after it
really makes you think
>Majora's Mask just improved on all of it.
No
>4 dungeons
>Padding everywhere
>10/10
Wind Waker was the last game with Koizumi.
>made in 1 year
retard
Yes, Zelda games shouldn't be made in a year.
For being made in a year, it sure is a 10/10.
yea but he was much less involved.
the more input he has, the better the game is
He was more involved in WW than in ALttP, and ALttP is a masterpiece.
>If you lower your standards it's a 10/10
I completed ocarina of time easily without any guides but got stuck in majora mask and had to look it up. You're wrong
>Game is short but it's padded
Do you not see the contradiction here
Yes.
>Game is short of worthwhile content
>Uses padding to be the same length as a complete Zelda game
No contradiction
I feel like this board will hate on any Zelda game no matter what. You know how many threads I see calling Ocarina of Time overrated?
>>Started the trend of ultra linear world design
You mean OoT
>You're wrong because I'm a moron
It is technically overrated at a 99
>4 Dungeons
>way longer than OoT Dungeons
>the journey to get to the Dungeons is way longer than OoT, and some even include minidungeons between temples
>b-but padding!
the "padding" in MM is actual gameplay, the REAL padding starts on WW and beyond
>Padding everywhere
substantial side quests aren't padding lmao.
that's how real life works user, otherwise indie games wouldn't get a second thought from anyone on earth
Overrated for its age, same with most games from that era. Early 3d really was the bogeyman people make it out to be.
idk a lot of people love the sidequests
>otherwise indie games wouldn't get a second thought from anyone on earth
What makes you think I've ever given indie games a second thought?
Still doesn't make it a 10/10. The game has obvious flaws and is a high 7/low 8
>Decline myth
Disregarded
>cropped out user scores
Almost all of those things apply to ALttP.