Never before and never again will one game have so much soul

Never before and never again will one game have so much soul.

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Oblivion is soulless though, they took a great setting and retconned it into mediocre medieval Europe.

Oblivion's only worth are the Dark Brotherhood and the Thieves Guild questlines.

No Tiber Septim did that.

It wasn't mediocre. It had soul and was top tier comfy.
Just because morrowind was weird and bizarre doesn't mean it gets a special pass for being a great setting. To each his own.

Silly zoomzoom, I was talking about Cyrodiil, not Morrowind.

Daggerfall had a very generic medieval fantasy setting
Morrowind is the odd one out
Elder Scrolls "lore" does not really matter anyway

too bad Todd retconned the jungles

Literally peak soul

Have the Oblivion revisionists finally won? The game was shit, but I see so much praise for it these days.

I always have fun playing this game.
youtube.com/watch?v=2lMiu4j9xvQ
Maybe not for the reasons Todd wanted though.

If you are going about muh jungle then you are wrong. Oblivion actually attempted to make region have a more varied climate in different areas of it, I appreciate that.

Basically. We're at the point where everyone who played the game as an impressionable kid is old enough to post now.

fuck jungle, removing it was right and it's not the problem of the game

Tbh no series has the amount of soul as TES. Retards on Yas Forums spend shitposting intra-TES hatred meanwhile I've dumped 400+ hours into morrowind, Skyrim, and Oblivion. No other series is "day 1 preorder" for me like TES.

>If you're talking about an objective fact you're wrong
kek

Toppest of soul

>objective fact
Has nothing to do here. You can prefer jungle, but it makes more sense to not have it when you have skyrim's tundras just north of cyrodiil. They should have made climate more varied and sensible, it would make provinces feel less like a theme park.

Whoops wrong image.

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>generic lotr inspired fantasy
give me back my jungles

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Oblivion is nothing like LotR

The entirety of Cyrodiil wasn't jungle my poor little brainlet. Better luck next time though!

I've heard this repeated on Yas Forums since 2008 and I never gave a fuck. It makes sense that the imperial, central province in Tamriel is a "generic, medieval Europe" setting with Elvish/Ayleid architecture. The game becomes basically fixed with a few graphics mods and a leveling mod (or a level-scaling mod like MOO/OOO).

Retrospectively, it was a well crafted game. Good atmospheric, smooth, enjoyable quest.
The last Bethesda's game in my opinion.
Now the studio is managed by an edge fund and it shows. Their games are hollow and bland.

Then why does it matter that it was not in Oblivion? Because southern portion of the map was a jungle already.

I played Morrowind first on Xbox and I loved it, same with Oblivion. Skyrim is the odd one out for me, everything sucks so hard in that game except for the combat feeling a little better and better level-scaling.

There was no way they could've made a rainforest/jungle look good with tech at the time.
They made the practical decision.

Cyrodill, home.

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Oblivion was a complete crock of shit.

>blew their entire voice budget on a dozen lines from Patrick Stewart and Sean Bean, so the entirety of the rest od the game is voiced by 4 people
>adoring fan
>disposition wheel
>no mark and recall
>no unarmored
>no medium armor
>no spears
>horse armor
>oh you liked closing that Oblivion gate at Kvatch? Fantastic, because the entire end of the game is that, but for every fucking town
>game scaled with you as you leveled so you never felt powerful, ever
>every location was a copy-paste series of the same tunnels/caves/ayelid ruins
>cities were shut off from the main world; imperial city districts shut off from each other with load screen doors

I could go on, but why bother. It was awful.

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Elder Scrolls has always had better elves. You can’t deny this

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That's a damn good screenshot. What do the NPCs look like in that game?

Ehh, I like warhammer druchii and eberron drow. And Age of Wonders elves to an extent.

You forgot the side quests and guilds and music had soul which is what matters.

Because a river-based society surrounded by jungle is way more interesting than England. Also southern Cyrodiil in Oblivion is swampland, not jungle. You should research what a jungle is.

>Because a river-based society surrounded by jungle is way more interesting than England.
To you, maybe.

Based. Morrowindfags spend more time jerking off in lore threads than they do playing their game and Skyrimfags spend more time jerking off to porn mods than they do playing their game. Oblivion Chads are the only ones who actually play our game.

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You don't build a continent holding empire based on a river society

For all people say about generic fantasy medieval settings there isn't really many generic medieval fantasy settings. Every game with a medieval setting is always trying to be a dark fantasy, or have some kind of big twists like "this is actually the future after a apocalypse" or somehow plays with your expectation for the setting.
I don't remember playing any game in the past 20 years that was just "generic medieval fantasy"(at least no any games that are not discount bin budget games).

Oblivion on the other hands nails the setting and instead of feeling like "generic medieval fantasy" it feels more like the most truthful, rpg-like, setting out there. It really feels like I just immersed myself into some classic d&d game and that makes it super comfy.

Like cute ripe potatoes, because I had no NPC face mods installed. Every overhaul (Oblivion Character Overhaul, XeoSP etc.) look like shit in my opinion, nothing beats those smug potato bastards.

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Zoomer thread, are you going to say COD4 is full of soul too

Two Worlds? Witcher?

If you think Oblivion had the most soul, allow me to introduce you to this great artist Thomas Kinkade

Based those ugly faces had charm combined with the silly dialogue.

oblivion started development when the lotr movies were all the rage leading to the retcons in environment