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Mark my words this game is going to somehow get just as big as DBD but even better
Austin Gonzalez
Isaac Mitchell
I'll be saying that about HoD in a few days when they put out the unfucked version that straight up apes DbD but with text and voice chat through the phone system.
Resistance will end up being "We spent the budget of DbD due to being a AAA game company and somehow managed to fuck it all up by refusing to let the third party devs actually work on the game in a reasonable fashion." They even have the lead dev begging people on twitter to ask Capcom to let them be able to release patch notes for crying out loud.
Jeremiah Thompson
what is HoD and wtf is capcom doing? Wouldn't it make sense to let the game get updates so it could prosper and they make their money back?
Michael Thompson
Hod is Hide or Die, it's re-releasing on Steam Friday for only $15 and had some decent stuff at the core, but the devs took the kickstarter money and turned the game into a Battle Royale last go around and plan to still reintroduce that 16v1 mode later on after the game settles in. I'm hoping they have a free weekend for it, though $15 is pretty small to pay for an /ass/ game when I consider that I paid $60 for Resistance & F13 as well as like $100ish in DLC & base game on DbD by this point.
As far as what Capcom's been doing, the lead Al Yang over on twitter has been saying since day one to direct Resistance things to Capcom instead of him, despite him being the head guy over at Neobards on this game, and that's very odd. People are asking for stuff like survivors from Outbreak or even bug fixes and he's all "Please let Capcom know you want this for Resistance!" and then he gives their twitter codes or handles or whatever the @ symbol does on that platform to each response. Last night he was telling people on Twitter about how they nerfed the torch durability by 30% and then had to tell people if they wanted real patch notes like they started begging him for, he said they would have to ask Capcom for it to be a thing. The entire way he does exchanges about how Capcom has to approve every single thing for the game on top of the current roadmap makes me think we'll get the RE3 stuff like Jill > Nicolai & Nem > New Map as stuff they were contractually obligated to keep RE3 hype going for a bit, but probably will cut the contract based on game performance after that.
Lead dev has also completely dodged questions about dedicated servers and anti-cheat, as well as crossplay, so yeah. Our time as the Resistance is going to be short outside of the really sweaty people and hackers that have no reason to care anymore since Capcom's stance is that they're not responsible for banning them, yet Neobards won't take action either, hence the lack of report features.
Landon Johnson
i really hope they add a different gamemode similar to outbreak
Jeremiah Cruz
well that is if capcom gives the devs control of their own game
Julian Turner
You mean money, as much as they would like to, devs can't make anything that hasn't been paid for.
Ryder Taylor
Exactly, which is the problem going on now. They hired these guys to make a multiplayer game with the RE Engine and they delivered, and probably paid a bit more to create some RE3 assets for it as well, but the problem is that it seems the buck ends there and either Neobards doesn't want to put anymore work into the game based on data and contract stuff we don't know, or Capcom is trying to weasel out of supporting the game more than they have to, hence the lack of features like anti-cheat or dedicated servers. I'd almost wager that their excuse is that matches are so short and easy to find that it doesn't make sense from a business standpoint to invest in things like dedicated servers or having staff that exists to monitor and police reports of cheating since it's not statistically likely to run into the same cheater due to size of the player pool.
Zachary Reyes
we're putting together a team. You in?
Brody Mitchell
>Not liking Becca
kill self, homo.