Level up

>level up
>health doesn't refill

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Looking at you final fantasy 7

>level up
>all cooldowns are refreshed
>health and shields restored
>also cannot die for a few seconds

>play healer
>heal my teammates
>they don't thank me

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Why would it?

>Level Down

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because its good game design

>level up
>only gain health equal to new amount added to pool

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>level up multiple times just before a boss fight
>remaining health doesn't even scale
>run in at 50% health

This is what I like to see. I don't know why.