>hit rate 95%
>misses
defend this
>hit rate 95%
>misses
defend this
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Uhhh sweetie that doesn't mean that it'll ACTUALLY hit ok?
It's 95%, not 100%
>defend this
Okay.
>activate Overwatch
>tfw you first saw the Scarjo leaks
Chance of missing is 1 in 20. You fire much more than 20 shots in a playthrough. Thus you'll have plenty of those.
>xcom 2 actually favors you in odds every time
>miss around 5 out of 100 hits
>complains his first hit out of the 100 was the miss and doesn't understand averages.
OP too dumb to understand that the 5% might occur, why don't you 41% yourself you dumb 13%
post the hulk gif
Maybe if you had some actual skill you'd land your shots.
Funny you posted whitegoods in relation to Scarjo
I don't need to, it missed
this
Reminder that anyone who claims that XCOM is about "relying on good luck" is an idiot.
It's about doing everything in your power to MITIGATE bad luck. There will always be a chance of failure, but by putting everything you can into avoiding failure, your success becomes more likely.
kek
Only if you play on baby difficulty.
Phoenix Point handles this way better.
Fucking Air Slash.
What leaks
I don't see how that's a party
fuck u xcom 2
>doesnt understand basic probability
>complains about it like an idiot
defend this.
Risk management is something stupid people don't grasp
>game doesn't even display chance-to-hit
>game tells you item increases hit chance
>doesn't say what percentage it increases by
> Hit rate 95%
> 100% chance to hit when you can afford to miss. 0% chance to hit when you can't
>tactics game
>none of the weapons ever miss
guess the game fag
>happens once
Yeah, okay. No big deal.
>happens 3 times in a row and enemy hits on
Do you even know how % work brainlet?
>defend this
don't have to since you already missed
i have a 95% chance to defend it
>Get a crit on the enemy with a 5% chance
>AWESOME, yay for me!
Hulk
Smash
epic
>buttfucking in the pussy
It sounds like a contradiction until you see the .gif