Why did this series never reach the heights of ratchet and clank or jak and daxter?
Why did this series never reach the heights of ratchet and clank or jak and daxter?
I've only played Sly 1 and Jak 1, 2, 3, so I'm not exactly sure how true that statement is. Sly 1 was definitely a great experience though. It has lots of visual flair, humor and interesting levels. And the game's finale is a memorable highlight. I think it was a great title and worth remembering, but again I haven't played the others.
I don't want to fuck that raccoon like I want to fuck Ratchet
Sucker Punch didn't want to make Sly games forever, and Sanzaru fucked up 4.
Honestly, Jak's in a similar boat.
It is really, really sad to look at what has happened to those three developers (of Sly/Jak/Ratchet). Even back in the PS3 days I knew something was up. I tried to give Uncharted, Resistance, and Infamous a chance to prove themselves, but those games don't really hold up to scrutiny. They are like a bad memory where everything just became dull and weird. We're still in the afterglow of that era right now and not much has changed. The PS2 was truly one of the last greats, culturally speaking.
Because the production values on PS2 never reached the heights of Ratchet and Jak. Also, most of the missions in Sly are too easy to attract HARDCORE GAMERS.
I mean we are talking about a kids game?
I replayed R&C3 and that shit is so easy. Took like 5 hours to play the entire game and there was nothing that can be counted as hard.
The new Ratchet games are much more harder although they aren't more than kids games either.
I never expected to cry playing a silly cartoon platformer....
Objectively speaking, all 4 Ratchet games are OVERALL harder. Especially to 100%. Do. Not. Deny. You. Shameless. Liar.
One is a sneaking game full of minigames and one is a shooter. Apples and grapes.
100% any of those games is dumb. Both of them just have bunch of hidden collectables that you need to find in order to get to 100%.