Define good writing. You can't

Define good writing. You can't.

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The majority of us liked MGS2, there's nothing particularly wrong with switching up the cast in a game. Druckmann is quoted as saying Joel and Ellie's story was done after TLOU1, what are they going to do? Keep beating a dead horse? Fuck that.

MGS2 is fucking Kino compared to what the leaks of the LOU2 tries to pull.

I can. I just can't define it in a way that everyone will agree on, because matters of taste are subjective.

I'll define bad instead. Yours.

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So then you can't define it

>dialogue says a lot with a little and makes you like the characters
>story isn't boring and makes you want to find out what happens next
>you learn something without being patronised

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>childhood tomboy is a protagonist
>instant praise from Yas Forums
There.

What's your logic?