Other than the customization and graphics, how is new horizons an upgrade to new leaf at all? Even after playing the game for a month and a couple of updates, I feel like it’s barely an improvement to new leaf.
Other than the customization and graphics, how is new horizons an upgrade to new leaf at all...
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Based trannies threatened PATRIARCHAL N*ntendo to make genders into styles. We can't have any of that outdated NONSENSE ANYMORE!!! Now WE m*n can cross-dress and be free to be FEMALE as we please. I am a proud NON-BINARY WOMAN in my FURRY kingdom.
Who cares
Outside furniture among other things.
Have sex
Hows the villager dialog in this game compared to new leaf? NL got stale and they never really did anything. Ive seen stuff like villagers actually interacting with the town stuff more which is cool but do they actually say lots of varied things?
>Other than the customization and graphics, how is new horizons an upgrade to new leaf at all?
In its current state, the game is a sidegrade. Being able to terraform and place furniture outside is honestly amazing, but the game is missing so many fucking features, buildings, special NPCs, and furniture sets that it hinders how much you can use those new features to your advantage greatly.
Once the game gets updated and adds all the missing shit it'll be an amazing game, but they released the game blatantly unfinished and everyone is defending them for doing so for whatever reason.
>customization
i dunno that's a pretty big thing
The DIY stuff is a slight improvement to having to hope a villager talks to you about wanting to make a project. At least you get more random chances a day and a fairly decent static collection to choose from whenever.
>Hows the villager dialog in this game
They sometimes don't even fill up a single line and rarely fill up a text box. You can talk to villagers about 3 times a day before they start getting tired of you.
>the game is missing so many fucking features, buildings, special NPCs
Such as? I haven't played any AC games since the gamecube version. I think the only things missing from that is the post office, police and kapp'n
>Hows the villager dialog in this game compared to new leaf?
Fucking abymsal. They'll start repeating dialogue within two weeks and the stuff they have to say isn't too interesting.
I also forgot to mention how awful conversations with villagers are in New Horizons, the problem has only gotten worse from New Leaf and I REALLY hope they plan on fixing the issue because its a problem that will only get much, much worse with time.
>but the game is missing so many fucking features
Eh, not really "so many fucking many". At the rate of these updates itll probably have everything that NL did by the end of the year, and the developers said they are planning to support this game for 3. So when everything is said and done itll have far more than NL does.
The shitposting surrounding this game has been some of the most pathetic and desperate I've ever seen.
>3 times a day before they start getting tired of you.
I think that limit either goes up as time passes or varies on personality. I definitely talk to my smug one more often than that and he doesn’t tell me off about it.
I don't know what to tell you user, but theres always going to be repeating dialogue. Sorry every time you give the villlager a shirt they say the same thing. Do you expect infinite dialogue options?
For as much as people fellate the gamecube game for its "mean dialouge" there were even less personality types in that game and villagers would repeat themselves even faster because you could have 15 villagers with only 5 personalities.
For whatever reason the first time you talk to them you get absolute trash, then after a bit of pressing they might have something interesting to say
Every single day the first thing someone says barely fills a text box and sounds like an incomplete thought. Who thought that was a good idea?
shut the fuck up already jesus fucking christ nobody thinks about the fucking trannies as much as you do
I mean sure let's set aside some of the biggest upgrades.
Crafting is a great addition that helps the early game feel less monotinous, it also gives you something to collect and share.
Nook Miles also allow for almost infinite grinding as you can spend hours working on your task to rack up points.
Finally getting to decorate outside is a huge improvement. You don't actually spend that much time in your house in AC, so having the ability to decorate places you'll actually walk through is a huge boon to the gameplay.
>Crafting is a great addition
Not the tools though. Tool breakage is giving me ass cancer
Who cares, American will clap for every free update with "new" features up until the time they stop being free.
Along with the stuff you mentioned,
>Dream Suite
>Brewster's Cafe
>Fortune Teller's tent/building
>Nook's Cranny only has one upgrade which makes it a pain to get new furniture, and the game doesn't have enough furniture in the first place
Some buildings have been replaced with recurring stands in the town square (Kicks, Gardening Store) which feels a little lazy but it works well enough, or are obsolete (Shampoodle, Nook's Homes, Club LOL, Post Office) which is totally fine, but the stuff I listed above has no business being cut.
>Sorry every time you give the villlager a shirt they say the same thing.
Let's not play pretend, user. The issues run way deeper than something as minor as that.
>For as much as people fellate the gamecube game for its "mean dialouge"
Couldn't care less about that stuff being gone, that isn't the issue. The issue is that you can see everything a villager has to say in a month or two in a game that's meant to be played for many months or even years. What's worse is that the holiday dialogue gets repeated for more than a week now, and you can run through all of that dialogue in a day or two.
I hope you're right.
I honestly think that the game's biggest problems right now are the lack of dialogue and furniture and I'm surprised I forgot to mention the dialogue in the first post.
America living rent free in every other places head for eternity.
Oh it’s bad. Worse than new leaf. They don’t even ask you for nicknames or catchphrases or to come over to your house or anything anymore
I can put shit outside without needing eighteen zoning permits and a hundred thousand bells and walking around for half an hour with Isabelle telling me the lamppost I want to set down is too close to the ocean three miles away.
For now, everything else is irrelevant to me.
Am I lying? More and more, developers find less reason to provide a actual full game that's actually worth $60 so they can cheese it in either with free updates (a tremendous rarity nowadays) or DLC you have to pay separately.
>Couldn't care less about that stuff being gone, that isn't the issue. The issue is that you can see everything a villager has to say in a month or two in a game
Yes, like every animal crossing game user. New leaf was the same way. City Folk was the same way. Its not something new to this game. I literally booted up New Leaft last week and they still talked about how i can get fruit by shaking trees as if it was my first time playing the game.
Oh another thing I forgot to mention, but I think its totally possible that the dialogue problems might get fixed sometime in the future. Back in Splatoon 2 they'd add in new conversations for those two idols. The question is whether they'll actually do it or not.
have sex
Oh yes, a tremendous rarity. Of course it applies to the game we're discussing in this thread, but it's so rare that they'll probably patch the content out
They add new dialogue with every update. it'll never be enough to stop villagers from repeating themselves though.
Need Redd dodo codes in need art
Let's just say you'll learn each and everyones' single conversation tree within two weeks top, at most. Villagers singing also gets old and can actually get villagers glitched. You can give them a gift per day if you befriend them. Like a blouse they'll immediately store after using it for a day.
A developer for Animal Crossing: New Horizons revealed that original ‘male and female’ gender options were changed to ‘styles’ due to threats from LGBTQ activists.
I dunno what to tell you dude, carry spares. They give you 40 invetory spots so unless your on Tranny island you shouldn't be unable to carry around a spare rod, net and shovel.
How is that a bad thing? More content for free? And if it stops being free we get to choose if we pay for it or not?
We already have evidence that Dream Suite and Brewster are getting worked on.
Fortune Telling was gay.
Nook's Cranny will probably get upgrades but it doesn't need them since DIY allows you to have access to way more furniture than ever before.
We need a DIY store not one extra furniture slot at Nooks.
Didn't even play the game lol.
Villagers ask you for nicknames and catchphrases, they just have to not think you're a gross manlet.
People who complain about repetitive dialouge clearly haven't played the Gamecube game.
>HEY DID YOU HEAR SAHARA WALKS A REALLY LARGE DISTANCE TO GET HERE, THAT'S CRAZY
>unless your on Tranny island
what
>Let's just say you'll learn each and everyones' single conversation tree within two weeks top, at most.
How long did it take in past games? Did villagers really have enough dialogue to last an entire year?
How is new leaf an improvement on population growing?
Man that sucks to hear...
>Villagers ask you for nicknames and catchphrases
So villagers asking for sayings/nicknames is still in, and the other user just wasnt gamer enough? Do they still visit your house/set dates?
I can sorta understand the storing thing, it got annoying in NL with villagers wearing the same garbage you gave them. But at the same time I can see it being annoying not seeing villagers evolve over time.
>a blouse they'll immediately store
Maybe if you give them shit presents, my entire town rolls around in what I gave them because I'm everybody's best damn friend.
ah yes, the notoriously massive LGBTQ activist community in Japan
Even worse
Gamecube one had the most dialogue, you could sit there and talk to the same villager on repeat for hours and would hardly get repeats.
This one you talk to a villager 5 times and you've exhausted their dialogue, and most of it is uninteresting and just a few lines long.
Well, the main big difference is that you can put your villager's house in a specific area. That's about it really.
In New Leaf, it felt like it took way more to learn most of the conversations and I speak that in a general matter (considering all personality convos and whether you've got one of each personality in your village). You start to learn and associate the convo to that particular character and their personality.
They even start getting bothered if you talk to them too much (NH), as to not make the repetition as obvious (they just start thinking to themselves rather than communicate). Of course, this might depend if you're friends friends or not or personality trait.
>Gamecube one had the most dialogue, you could sit there and talk to the same villager on repeat for hours and would hardly get repeats.
Factually false. Its the same as every other AC game. There are set personalities programmed to say the same things when you do certain things.
The only difference in the GC game is that you can always ask the villager for a chore to do.
>Shit presents
I'm the kind of person who gives Pashmina a coat with a actual scarf.
Tarantuela Island... Fuck you I thought it was clever.
No dates yet, maybe in an update or maybe I just haven't noticed it yet. Though villagers will go to eachother houses.
They also will grab back stuff they store, it just means they're not wearing it today.