>party members in reserve dont get any exp at all
why? what the fuck were they thinking
Final Fantasy XII
you have to actually use your party members, groundbreaking
Dont they have an item for that? Pretty sure they do.
No, it's retarded.
The game has a mechanic in which when your party die, you can bring out the characters in reserve.
However, the game is balanced around you sticking with one party. So the characters in reserve don't level up. Same for Gil; you get enough Gil to equip ONE party, and that's WITH the hunts. Your reserve party will often be using leftover gear.
So the only way to properly level (and equip) your reserve is to grind. Or, you can switch between parties often so they're both leveled up, and you'll end up with two parties that will both be underleveled and underequipped.
No, there isn't. There's an accessory to get Double EXP, but that's still grinding.
>The game has a mechanic in which when your party die, you can bring out the characters in reserve.
So if that's a crutch you're going to rely on, keep your reserve members leveled.
I stuck with Basch, Fran, and Ashe and had no issues. You're stupid.
I'm not stupid, the devs are. They made a mechanic that's completely pointless because your other characters will always be underleveled, unless you grind, but if you're going to grind anyway, you could just grind your main party, in which case you're sure to not die and won't need the other party members in the first place.
Other games with the same mechanic realize this is retarded and thus give EXP to characters outside of battle, and balance bosses around the fact that you have a backup team.
>Other games with the same mechanic realize this is retarded and thus give EXP to characters outside of battle, and balance bosses around the fact that you have a backup team.
FFX had the same mechanic, and also didn't level characters you didn't use outside of combat.
You're stupid.
FFX didn't level your characters outside the party because most enemies were weak to a specific party member and you could change your party during battle, so all your party members would be leveled up as you would regularly switch them to hit the weakness of whichever random enemies you encountered.
FFX was specifically designed around constantly switching party members, brainlet.
>Quick! Better switch in Kimahri!
Look at those goalposts move.