Animal Crossing

>balance changes in a predominantly single-player, housewife simulator
Why do these hacks nerf shit as if it's a competitive game, when they should be adding QoL changes and consolidating menus and dialogue?

I'm not even a cheaterfag, but it honestly feels like they're going out of their way to punish legitimate players with all these preventative measures put in place to hamper cheating. But why the fuck does it matter? Nobody fucking cares about cheaters in a game like this

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If they add QOL changes you will be able to do the menial and repetitive tasks even faster and would be left with 5 minutes of "gameplay" per day.
Nintendo would rather make the game a chore to play than add content.
If you take away the polish its literally just a mobile city builder ala farmvile or something.

I've been wondering the same thing. None of this shit matters.

People are only ruining their own experience.

I told Limberg he could move away and now I feel bad about it.

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don't, you're doing him and yourself a favor

Can someone tell why these threads shouldn't move to /vg/?
Outside of /vg/ faggotry

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Two (2) times now campsite retards want to get rid of my favorite residents.

There's literally 5 I'm ok with leaving but they choose the other 5. how dumb is this shit

We don't want this trash moving into the /vg/ thread

Post dodos so i can com tp your island buy shit and water plants

I love Splatoon with all my heart and soul so I feel somewhat bad for shitting on Nogami and the team but I honestly have no idea why this game is so popular with how barebones and inconvenient it is. The fanbase being so cancer doesn't help either.
Why can we still not turn the camera anywhere but in the house? Why does it need my confirmation to exit and enter the construction mode? Why are the animations for crafting, placing cliffs, paths, and water so fucking long? Why can't I see the durability of my tools? Why can't I craft multiples of something? Why can't we turn buildings? Why can you not move buildings one tile over when they're already placed? Why can't you look around when "imagining" how a building will look? Why don't the pathways connect to each other so you always have these ugly seams? Why is there no indicator for exactly what tile your tool will interact with? Why the shit is there no hourly music until the town hall is built? Why are my initial villagers all stuck with the DIY houses, can't they develop their houses too? Why are there only three/four permanent non-residential buildings? Why is there only one shop upgrade? Why can't I move the town hall?

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