So its

so its
like safe now right

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github.com/protocolbuffers/protobuf/releases/tag/v2.5.0
files.catbox.moe/nqjeoh.mp4
youtube.com/watch?v=gqhNswiEaSc
files.catbox.moe/h5mjif.mp4
twitter.com/NSFWRedditImage

b-bros?

It was always safe, afaik CS GO got the only real hit. Most of the code was from it, and it was 2 years old anyway.

i thought it was the full suite for both games?

Of course it’s, safe, dumbass. What the fuck do you think is going to happen? I’ve been playing all week just like normal and literally nothing ha

>BRO THE SOURCE CODE LEAKED NOW HACKERS CAN DELETE YOUR STEAM ACCOUNT AND TURN YOUR COMPUTER INTO A BOMB
stay off the internet if you're this illiterate with computers

1 steam buck has been deposited into your steam wallet

this

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Yes it's safe you retard

Code is magic for people who don't know how it works, easy for people to be fooled by stuff.

I've been playing and have encountered no new issues.

It was not.

It's safe
for now

We just played the party van like normal two nights in a row and only got ONE rootkit, so it's fine for now user.

Whitehats will comb through the code and Valve will patch every possible vulnerability they find in a week

It's true, I played FreeCiv multiplayer yesterday and my computer caught fire.

>for now
What did he mean by this?

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- vsc15, win10
- copy fbx_base from csgo_src
- downgrade TF2 protobuf from 2.6.1 to 2.5.0
- edit game/protobuf_include.vpc to fix pathing
- copy the protobuf library from csgo's lib/public/2015 to thirdparty/protobuf-2.5.0/bin/win32
- install protoc for the same version from github.com/protocolbuffers/protobuf/releases/tag/v2.5.0
- fix protobuf build step in protobuf_builder.vpc
- need to recompile gcsdk as a result
- modify client_tf.vpc
- stub out "$Macro WORKSHOP_IMPORT_ENABLE $WINDOWS" to disable linking to itemtest
- remove SIXENSE from $PreprocessorDefinitions to remove missing sixense support (or get sixensesdk)
- add empty file vpc_scripts/valve_p4_edit.cmd as a stub for some internal tooling
- modify source_dll_win32_release.vpc
- add another $AdditionOptions entry to compiler with "$BASE /EHsc" to enable exception handling (this is due to protobuf generation, might not need it if using 2.6.1)
- might not need this one actually, could just be warned on
- copy files from retail game to hl2_src/../game/tf
- scripts/hudanimations_tf.txt
- resource/tf_english.txt
- resource/modevents.res
- resource/clientscheme.res
- run `devtools\bin\vpc.exe /tf +gamedlls +gcsdk /mksln tf2.sln`
- modify project properties
- switch build configuration to release mode
- disable "treat warnings as errors" (configuration properties -> c/c++ -> general)
- build solutions
- download game assets / bins from steam

client / server / gcsdk all build but running the client with retail bins crashes on startup with "The procedure entry point SteamNetworkingUtils could not be located in the dynamic link library client.dll"

files.catbox.moe/nqjeoh.mp4

This code has been available since 2018...it's been available for over 2 years...the game is no less safe now than it has been for the last 2 years

so in short yes its safe

>2 year source code gets leaked
>people think that this means that hackers on steroids will blow up their van

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it's safe apart from yet another invincible heavy exploit

I connected to TF2 and when I touched the payload all the dolphin porn in the universe downloaded to my computer and then the FBI kicked in my door and arrested me.

I just got done arresting some dumb fag for downloading beastiality porn and he was in the middle of a payload match so I'm gonna have to say no. Don't touch that shit, it's fucked.

yeah, but nothing was changed since then
it's 1:1 code without meme trash cosmetics lmfao

this

You're missing the point you fucking retards, source code being publicly available doesn't mean that hackers will get the ability to blow up your computer.

there's a server-side code available as well, not just a client-side one

t. RCE hacker

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and shared.
Whatever the hell that means.

there's a major progress with CS:GO
now we have FUNC_VENICLE 2020
youtube.com/watch?v=gqhNswiEaSc

I'm genuinely surprised they needed the source code for this.

based

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/g/ lads want to blend TF2 & CS:GO together
it'll be called Chimera Engine (ChimeraSRC)

>nothing was changed since [2 years ago]
proofs?

you'll see in a week or two

>source:dude just trust me
>see also: research papers published by my ass

nah keep playing your favorite game bro
files.catbox.moe/h5mjif.mp4

all things considered why would anyone want to get that spaghetti shit from tf2 into csgo.