KH1 is unironically a better designed and more well-thought-out ARPG than most other games today. Discuss.
KH1 is unironically a better designed and more well-thought-out ARPG than most other games today. Discuss
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And? KH1 is unironically worse designed and less thought out than the best ARPGs that came before it.
It’s a better designed and more well-thought-out ARPG than most of the games in its own series to boot, including most of Squeenix’s other works as well.
Literally who?
KH1's strengths are in it's tone and the fact that story actually makes you feel like you're playing a Disney movie. It's gameplay, while not awful, is considerably janky because it didn't know exactly what it wanted to be.
That's a great cover. Too bad Nomura lost his edga after that.
>It's gameplay, while not awful, is considerably janky because it didn't know exactly what it wanted to be.
On the contraire, it actually takes advantage of its attributes very well. KH1 is a hybrid of ARPG and a platformer and it does a very good job at making both of them equally important. Oogie Boogie’s tower, Hollow Bastion, and certain bosses and enemies highlight this especially.
You've never heard of Terranigma? You should play some better games, user.
user, nobody has heard of Terranigma. It sold insanely low due to it being released at the end of the SNES’ lifespan and was released in regions except in America to boot.
Are you that same faggot who claimed that Sephiroth had only two moves from the other thread or something?