Why do people like depth of field?
Why do people like depth of field?
Okay? And?
I asked a question.
Depth of field is only good if you have control over where you focus your eyes.
great for smearing faraway objects with low LOD
It's good when done correctly. OP's picture was a shitty implementation of it.
This. Depth of field is retarded because in real life you can't stare directly into the blurry areas outwith your focus. The whole fucking point is that they are blurry because you're not looking at them. A game cannot control where your eyes are looking.
>Depth of Field: Off
>Chromatic Aberration: Off
>Film Grain: Off
>Motion Blur: Off
>A game cannot control where your eyes are looking.
Are there any games that use something like Tobii Eye Tracker for this?
Anyway, the only acceptable use of DoF I can think of is in FPS games when you look through a scope and it blurs stuff outside of it, I GUESS.
Ehh film grain gets a pass
It's mandatory for Mass Effect