What did you guys think of it?
What did you guys think of it?
Big letdown it was
How so?
I enjoyed it, but it ran like crap on the Switch. I should have just stuck with the PC version.
is this switch version of this still shit? i heard they were fixing it
It's better than it was at launch, but it's still not great.
Decent imitation of IGA Castlevanias, with level design a wee bit less anemic than its "predecessors" (the clock tower and library being absolute highlights, great levels all around). Runs out of budget halfway through, when the game turns into (Water/Fire/Ice/Desert/Japanese) Cave Explorer and all enemies are palette swaps of shit you've seen before.
Soundtrack and artstyle were utter disappointments coming from Castlevania though. Game really feels amateurish overall, when it really shouldn't given the budget... I hope the inevitable sequel benefits from a more streamlined development, and maybe the devs learning that more isn't always better.
Ah, and the Kickstarter was a debacle all the way. They found a way to shit all over their backers at every juncture, it would be a textbook example of how not to do a Kickstarter weren't it for them being generally scams anyway.
Where are the other modes that were promised?
It was good until they started nerfing late-game weapons, in a single player game.
Why are the side-games so much better
It was alright, yet underwhelming. 7/10. Ironically Curse of the Moon is a solid 8 though.
The worst Igavania. It was also still really buggy at launch and they still didn't release the promised DLC.
I havent followed the hypetrain and the development. I picked it up when it released and I really enjoyed it. Not a fan of 3D but its was okay.
curse of the moon was better
Good for one playthrough but once you go in a second time with open eyes and Curse of the Moon under your belt you'll truly notice just how much issues it has.
Everything past Gebel consists of recycled and recolored assets with Den of Behemoths being the worst offender due to it initially supposed to be a gambler's den.
There's some odd seemingly unfinished/unpolished stuff like the train segment with its awkward cutscene and map completion counter that never appears anywhere else.
Bosses flat out suck compared to CotM, both in spectacle as in gameplay - Andrealphus especially felt pathetic compared to its pseudo 8bit counterpart.
Vapar was also like the only actual hard one due to the wonky "hide behind enemy to evade waterstream" mechanic and your lack of overpowered shards that make minced meat out of everything else.
Weapon skills were distributed very uneven with Katanas getting like half a dozen while whips, the weapon you'd think would get top billing, are treatened like a red haired stepchild.
And then there are the countless minor things like that statue in the save rooms that no one ever mentions and never plays any role but apparently was important enough to also be on the loading screen.
The castle itself that in the intro movie, title screen and the like looks pretty gaudy looks completely different in the game itself and what's inside also doesn't match its artstyle at all.
Oddly, it also uses that model for the background of the train section which also actually makes no sense because the train station you just left is below the castle so how the fuck can it be at the other side of the la...wait, why the hell is that castle even next to a lake now?! There's a fine line between Castlevania's "construct of chaos" handwave and just being a plain mess of world design.
First game I've ever bothered to platinum. I got autistically obsessed with cooking all the recipes.
That game was fucking amazing and made everything worthwhile.
Full igavania was really mediocre.
Pirated, dropped halfway through, bought and finished Hollow Knight instead.
oh boy here we go again
he actually liked hollow knight
Oh, look. It's that one guy who hates Hollow Knight.
Hollow Knight was the best indie game of the decade
>one
If only you knew
it was great, I got 100% completion and all the Steam achievements
months later I finally had to uninstall it after realising that the additional content promised in the Kickstarter isn't coming
the game is still worth full price without that though
I liked it but i feel they failed hard with the boss fights. It was especially shocking when fighting their equivalent in the other game of the serie afterwards. Also the final areas were really shitty.
All in all a good but somewhat forgettable castlevania.
I have had enough soulshit, thanks.
Good game ruined because shitch
Is frame rate stable on a regular ps4?
The only reason I don't want to get it on PC is because I would prefer a physical copy.
was great tho, the only game wort to play from 2019 besides reMake2
thanks for the detailed analysis, user. maybe I'll pick it up when there is a big sale for it.
from what I hear it's just the Switch's launch version that ran poorly
even that is apparently fine after they spent the kickstarter bux fixing it
Hollow Knight is great
I enjoyed it