FFVII has no redeeming qualities

Just finished this for the first time
>combat sucks ass because all you do is spam attack or your strongest magic
>nobody is unique gameplay wise because you can equip any materia on any character
>2D graphics have charm but are nothing special
>3D graphics are ugly clunky and primitive
>music has a few good tracks but nothing amazing
>Party characters like Cid are hardly developed beyond their initial introduction
>Non party characters are flat and lifeless (all the Turks could have been combined into one character and it wouldn't have affected the game at all. Same for the Shinra executives)
>Story is supposedly the best part but is boring and lacks all of the complexity and twists that everybody says it does
FFVII is complete dogshit and overrated as hell

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OP you're the lizard and this is me

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I feel bad for you man

Play FF7R, it's the good version of FF7 that isn't really shit.

You can tell it's bait because it doesn't even complain about how linear and hand-holdy the game is.

>combat sucks ass because all you do is spam attack or your strongest magic
Welcome to JRPGs
>nobody is unique gameplay wise because you can equip any materia on any character
This is a legitimate complaint
>2D graphics have charm but are nothing special
>3D graphics are ugly clunky and primitive
It has aged like shit visually, no one will argue with you here.
>music has a few good tracks but nothing amazing
Matter of taste, I think Uematsu is a master at nailing atmosphere.
>Party characters like Cid are hardly developed beyond their initial introduction
Welcome to JRPGs
>Non party characters are flat and lifeless (all the Turks could have been combined into one character and it wouldn't have affected the game at all. Same for the Shinra executives)
Welcome to JRPGs
>Story is supposedly the best part but is boring and lacks all of the complexity and twists that everybody says it does
No one says this about the OG FF7.

Not all JRPG's have shitty combat. SMT for one is amazing because you have to take weaknesses and debuffs into consideration
Most JRPG's have some party member development (Octopath Traveler and Xenogears)
Even when JRPG's have flat NPC's, they don't try and make a point of just how many "villains" and characters they have, which is something FFVII seems to pride itself on

Remake is better user, this is what nostalgiafags don't want to admit.

All of their coping always comes with the preface "you have to pretend it's 1997 and you have to accept it's an old game". That is code for "this game works off my nostalgia and is complete dogshit without it"

If you do want to play FF7 OG , try the PC version with New Threat and some other mods. It makes the combat halfway decent.

I have to agree. In the original, everything progresses quickly and it makes no sense how everyone suddenly becomes best friends with each other when they have known each other for 10 minutes.