HOLY FUCKING SHIT THIS WEEK'S DEEP DIVE IS RIDICULOUS
HOLY FUCKING SHIT THIS WEEK'S DEEP DIVE IS RIDICULOUS
Are elite dives Hazard 5? I'm reluctant to even try them because I die a lot even on 4.
this looks like cringe zoomer trash
it is. they pay to have it marketed here
No PS4 no buy shill
What is even the criteria for that?
I don't care if fags write the game off as shilling or not. I want to talk about this fucking game.
Do minerals in your pockets brought into the escape pod get added to the end of round total?
Does mining extra morkite or aquarqs beyond the mission requirement do anything at all?
Yes
No
>Talk about video game on a video game forum
>Get called a shill
I'm sick of this fucking board
I haven't played it for like a year, has much changed since 2019?
GO DOWN TO $15 AGAIN YOU FUCKING DWARFS
>Do minerals in your pockets brought into the escape pod get added to the end of round total?
Yeah they patched this in about a month after dives were added
Nice, no more risky last second side of pod trips for me
Fuck yeah, there's been a lot of major updates. The very last update was pretty minor IIRC though, and the 1.0 release one is probably going to be mostly polish as well. Pretty sure that's what the roadmap said at least.
I'm sure it's not, you just suck
I leave every team that raises 2-3 red flags, so I didn't see it yet
The mining rig and pod both got overhauls, but that's just cosmetic. Perks were completely redone. You can do crazy shit like recruit a bug now. Ironman was nerfed though, if you used that as a crutch. There's custom pickaxe parts you can find, but they're kind of pointless, and the method for finding them are really rare compared to finding chests.
I forget when overclocks were added. Have you seen those? Some of them make the weapons feel almost brand new.
>Ironman
Iron will, whatever.
What are some of those "red flags?"
>tfw engi's gl with fat boy
I cum a little every time I use it
Is this playable SP?
yes
Levels below 75-150, ofc there are exceptions, sometimes 300+ are useless and 50s are decent
If they don't know what they're doing, don't play in an organized fashion, don't anticipate, don't use all things at their disposal bla bla
If a scout doesn't light a cave before entering, engi doesn't set platforms and defense immediately, driller doesn't clear obstacles to the line of sight etc
2 wrong moves and I don't wanna play with them
engi with gemini
Nah, 2 sentries dish out the damage faster. As long as the team isn't hurting for ammo that's a perfectly fine strategy.
Would you get annoyed at someone mining every pixel of ore from the wall?
Ditto. Can't believe my luck finding that one. The game feels fresh and new, now that I can launch fucking nuclear weapons.
Kill yourself
I bought this game back in the summer of 2018 but didn't play much since then. Do new players still have a chance of getting into the game without getting kicked for every little mistake?
they start at haz4 and the final mission is haz5.5
Supposedly the tutorial was completely reworked so newbies get a stronger lesson in how to be credit to team. There are servers of tryhards and whinebabbies, but if you stick to lower haz levels they'll probably be more understanding and lenient.
Not him, but I fucking hate when people leave big sloppy chunks on the wall. If you miss a bit here and there, fine. But goddamn, this is a game about mining, show some fucking enthusiasm.
Actually I don't care what they use, as long as they know how to use it
But it never needs to if the team is shooting themselves, and the ammo goes too fast, and reloading takes too long, and setting them up takes too long, and the range is shit, and..
There's no upside
Annoyed yes, there's no point
>internet decides to permanently cripple itself
>can no longer play fast paced multiplayer games
just look at other players' levels before joining. also try hazard 3 or lower first, I see those more often than 4 or 5.
>But it never needs to if the team is shooting themselves
Sentries are a boon regardless of how much shooting you do yourself. They go a long way to thinning the herd.
>and the ammo goes too fast
They only hold 15 less bullets a piece.
>and setting them up takes too long
Quick deploy is a good idea with them. It's fine.
>and the range is shit
20 range vs. 25 range. Not a deal breaker, especially when you consider it's 2 separate potentially overlapping radii.
>There's no upside
2 areas covered. More damage dished out faster. These are upsides.
Do haz1-3 missions. I join those with my drunken bastards just to have a nice fun easy mission. If I want misery I'll go solo a haz5.
>More damage dished out faster
It's equal damage for 2x the ammo lol
must be all the normie faggots gobbling your bandwidth with netflix.
No it isn't. 5 damage on Gemini, 7 damage on MKII. Less bang per bullet, but if both turrets are firing, they're outdamaging a single MKII.
You do you, I know it's shit
You have grande launcher for thining the swarm, sentry is for guarding your back
The ammo usage is twice faster, not about how much they hold
Quick deploy doesn't help with the fact that you need to set up two instead of one (with quick deploy)
Yeah a huge difference
Don't need to cover two areas, you're in 1 spot
Don't jump into hazard 4 or 5 without knowing what you're doing. Most aren't tryharding at haz 3 and even if they are they can solo carry it while you figure stuff out.
Yell at your ISP
yell at netflix motherfuckers
Why does having a grenade launcher factor? Using Gemini doesn't strip you of any of your weapons, bruh. Why not kill faster AND use your grenades? Why not guard your back with 2 sentries? Your points are pointless.
Yes, ammo usage is double. But it's superior damage. That's the tradeoff. That's the sidegrade.