Why do people hate pure evil or basic evil villains nowadays?

Why do people hate pure evil or basic evil villains nowadays?

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boring
soulless
too eastern

Because they remind them too much of people they're forced to interact with on a daily basis.
As the average person becomes cartoonishly superficial and genuinely harmful to themselves and others around them, dealing with this kind of shit is the last thing people want in their vidya these days.

Because that's what all villains used to be like a long time ago, then everyone got bored of that and the trend shifted towards making them more misguided or sympathetic. Nowadays if you made a "pure evil" villain it would almost seem subversive.

Because it's boring and lazy. It's the safe choice since if you try to make a villain that is logical and makes sense and fail it ends up being worse than "I am pure evil" but it's just boring as fuck. Villains that have understandable motives will always be top tier.

Hits too close to home

I can't take seriously a villain that wears a full spandex suit.

tell me about Black Shadow, what makes him cool

>uncover the villains back story
>it's just XdddD you're the bad guy all along
wowo so deep...

modern "sympathetic" or "righteous" villains are played out and boring

Because they make for boring stories and since your average retard is illiterate and won't read a book and instead plays videogames for the video and not the game they want something more complex.

OP's assumed premise aside, pure and basic evil characters do totally work when they're in the context of a story that's just as silly and one-dimensional as they are. F-Zero characters are the future equivalent of Wacky Racers characters.

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He's a smug, powerful bastard in the anime.

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He's a giggly man in the shiniest spandex possible in the game.
youtu.be/fxX8wBEH64I?t=73

this

He's a big guy

Honostly there are some games where i like it. Doom is a good example. The demons and hell in doom are supposed to be pure evil, this way you dont have to moralize when you torture and murder them, and you can feel the catharsis of doing pure good through violence. This is why im fucking pissed at doom eternal cuz it seems like every other goddamn mission they are trying to get you to question your actions morally. That khan makyr bitch is always like "you cuased the demons invasion" or "we must sacrfiice earth to save our world" implying you are responsible for her worlds demise. Get the fuck outta here this isnt fallout this is doom.

Shame that there's no official cutscene ost release.

...

They're pretty boring and seeing how very basic good vs. evil plots have changed the brain chemistry of Marvel babies is frightening.

They need to cry into their pillow at night and be nice to the main character or they will be problematic. Toxic masculinity is a real problem in the industry, you know.

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Everyone watched breaking bad and decided villains now have to have 5 (6?) seasons of set up and motivations before they can be called "good" so any villain now that just does it for a one sentence reason is now "bad" by default

It's a shame, because I find those villains to be more entertaining and memorable than anti-villains, as they're called. Pokemon is another series that has terrible anti-villains but also fun villains.

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WATASHI WA SHINEN!
SHINENZUUUU!!!

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Depends how it's pulled off, Dio is cool as fuck for how he does it because he's very joyous and loud for being an evil bastard but the sorts of villains that just go "heh, that won't work, i am too powerful" are the most boring pieces of shit created in fiction only behind dark hair young male protaganists that can't stop bitching and shout "we can do it! i believe in my bloodline and friends!"

Self-insert fags.
They have to relate to the MC, they have to relate to the villain, they have to relate to every fucking element of a story, game, etc. They can't just enjoy a story for what it's worth unless they can project themselves in it in some way shape or form.

Ever since Thanos, people liked villains to have a more complex motivation than gotta destroy the world

>Ever since Thanos
Go back

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you made me rewatch all gx cutscenes

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because if i wanted to fight a guy who is being a dick just to be a dick all i have to do is come to Yas Forums

anyone can be a dick for no reason

>muh depth
>muh complex stories

Too ultra fictious, evil has never existed IRL. Of course there are Chaotic Evil beinngs, but they're literally forces of nature more than just "Pure Evil".

And voiced by Cell aka Norio Wakamoto.

Thanos was one of the bigger hits to mainstream appreciation of complex motivation villains, however they existed for a long time beforehand.

On a semi-related note, Black Shadow's theme is the GOAT.
youtube.com/watch?v=fPbxwbnfY04

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I always wondered about his feet, did he really have only two toes?

>evil has never existed IRL
excuse me?

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It's a costume.

People want their media to make them feel like a better person for engaging with it. They demand stupid subversions and smug gotcha's so they can feel like they have a big brain. Playing it directly straight would probably deeply offend them for not playing to their ego.

FALCON
PAAAAAAAWWWWNCH

What is Otaku Killer?

Because the point of making villains pure evil instead of relatable in the first place was that you weren't supposed to empathize with or feel bad for them. They were supposed to be as dehumanized as possible so the audience was 100% on board when the hero started beating the shit out of them. However, with the exposure to other cultures and ways of thinking the internet offers, people are forced either to examine and adjust their own beliefs and values when exposed to new ones, which is a lot of work and requires reflection and insight, or, alternatively, they simply learn to block out and dehumanize people outside the groups they identify with, or even actively hate them simply for not belonging to the same 'clubs' they do. In other words, dehumanizing the villian is no longer something the movie or game needs to do for the audience, but rather, something the audience will inevitably do on their own unless the villain belongs to the same 'clubs' of race, gender, political views, ect as they do. This means, however, that scenes that would once serve to develop the villain as a villain now seem pointless and boring, because it isn't needed anymore to communicate to the audience that they're evil or a villain, that's already their default setting for people that don't belong to their clubs. What was once a character defining trait now becomes the default expectation. This leaves a large space that needs to be filled with something that still entertains the audience.
TL:DR Internet make lazy people lose empathy as coping mechanism for exposure to new ideas, scenes that served a purpose previously now no longer do so as a result, need to be replaced with something interesting that holds audience's attention.