Vidya fetishes

Post gameplay features that can instantly turn you into a coomer in a milisecond, no matter the game type

I'll start

>Upgradable base of operations
>Visible damage on enemies during a fight (broken parts, cuts, bruises etc)
>Dynamic music, especially if it syncs up with a bossfight
>Armor dying, more colors/patterns the better
>Spells that drain all of your mana/have a huge timer on them, but they completely wipe the area around you
>Guns that feel and sounds like they can blast off a mountain

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humanoid lizards

based

comfy inns
usable vending machines

>Guns that feel and sounds like they can blast off a mountain
The fucking 9mm from Killing Floor sweet jesus that had some oomph

For me it's magical or enchanted rings, applies to other kinds of gear as well but mostly rings.
For some reason I love the idea of collecting small artifacts that help me in very specific tiny ways. It's why I love hand of fate 1&2, you can collect rings in those games and they all give small bonuses.
Hate it when games only allow for one ring on each hand though or when the effect isn't unique

transhumanism

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>Gear that acts as the healthbar
It could be a gauge on their back, a light that keeps changing color, or visual battle damage. It means one less bar that’s cluttering up the screen.

>scolling below the bottom of the menu brings you to the top
I don't care if it's not expressly gameplay, every game should do this

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> can disable moves/abilities if you aren't using them
> fully rebindable controls
> disable all HUD elements
it's the little things

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Animal companions
Summonable companions
Skeleton companions

>can sabotage enemy buildings and cause their economy to collapse
>can turn npc factions against each other

>Camera constantly set on a girls ass
Its like you're constantly running after her like a horny mutt but you know you will never catch her

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every game needs to have the HUD layout menu of FF14

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Monster Hunter World has most of these

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>Can temporarily control an enemy

games within games that are really fun eg: my blaster runs hot
tons of wardrobe options
glitches that are funny but don't break the game that only add charm to the game
ARG secrets in games that expand the lore or tease a new game
functional vending machines with drinkable soda's for 1hp
patting the dog/cat
visible equipment on the overworld for everything
cool magic systems that give you a ton of options not just for combat.

>guns that feel like they can blast off a mountain
All mhw ranged weapons feel like shit to use desu, it's apparent the game was balanced around melee

Yes, that one wasn't part of "most of these". DakkaHBG can be nice though

>characters head moves accordingly to where you are looking at, even looking behind you makes him turn his head
>being able to shoot enemy limbs to disable arm/leg movement
>killing any nps, no matter if they're important to the story

>boss fight against an opponent that matches/mirrors your abilities, style, and moves, but slightly better
Bonus points if the characters have an emotional rivalry too as opposed to it just being a fun boss.

>upgrading minor characters/units has visible change
Only time I've seen this is in Paraworld. Stuff like armour or bladed horns appeared on the creatures as you upgrade them.

>bosses start showing up as regular enemies
>they keep their entire moveset (kino if the damage is the same but its okay if it's lowered)

>enemies can drain your HP, mana or levels

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Doubly so if it's a vampire bite or a kiss

Clowns. I want to be a twink submissive clown and have my boypussy ravaged, it's a big turn on for me.

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>rival battles that are "I'm you only stronger"
kino taste.

>debuffs are useful
>bosses arent just flat out immune to all of them

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I think you might of missed the point of the thread friend.

Clowns are a gameplay feature durr, they are a type of character which affects the gameplay

Dressup or outfit-changing menus.
I can't be the only one.

Epic Battle Fantasy 5 is fun with that. On the hardest difficulty you need to get autistically into status effects or you'll just never beat any of the bosses. The only ones they're always flat-out immune to are instant death and stunlocks.