Witchfire

How the fuck did we go from this...
youtu.be/-zqjNkdXT94
to fucking THIS
youtu.be/6kCvertppi8
>lighting engine gutted
>looter shooter system for weapons
>damage numbers
>screen covering health bars
>enemies stand around waiting to be shot
and worst of all almost everybody forgot it even exists. What happened?

Attached: Witchfire_604x423.jpg (604x423, 43.98K)

Other urls found in this thread:

theastronauts.com/2020/02/damage-numbers-and-health-bars-why/
twitter.com/adrianchm/status/1248706068932431872
twitter.com/NSFWRedditGif

man i was just thinking about this game the other day and could not remember the name of it. looks like i would not have missed anything anway

>we want the DOOM:Eternal audience

Into the trash it goes.
I refuse to believe that they couldn't have done the game with that minimal UI.

on their website there's a lengthy explanation about what happened
if you're interested and you don't want just to tortanic in advance

The devs already said that the damage numbers were a dev thing, to make sure the weapons were doing what they were supposed to. They won't be in the actual game. Stop SEETHING for two minutes. Also, looks like they didn't implement melee enemies in that demo for whatever reason.

Lmao literally looks like Destiny WTF, they completely ruined the atmosphere

borderlands looking shit

I find that hard to believe considering they intend it to be a looter shooter, which makes damage numbers a norm and the fact that the first enemies he shoots at in the 2nd demo are the same mooks from the 1st demo wielding the fire swords.

Bruh, if you don't yet understand that the first thing you see of every video game is fake, I dunno what to tell you

this always looked shit anyway. Slow as fuck wave shooter garbage.