...who thought it was a good idea to force the player into multiple missions having to deal with BTs with no bridge-baby?
Because good job, great game design, you retarded fucking mongoloids.
...who thought it was a good idea to force the player into multiple missions having to deal with BTs with no bridge-baby?
Because good job, great game design, you retarded fucking mongoloids.
>filtered by a walking sim
cant make this shit up even if I tried
Those are the best missions though.
>It's good game design having invisible, undetectable enemies that take your controls away when attacked repetedly.
>Found the retard.
I mean I just did the bit you need to do to get BB online, if it rains and you hear a heartbeat just book ass. It's ezpz in all honesty, humanoid BT aren't even really a threat.
Its certainly not a bad design when you have tools to fight them back. You can put a zip-line through their zone or build a postbox and put your cargo in it then fight the big BT to clear the area. When they grab you its not the end, you can run away aswell, you can even die to the huge BT and repatriate, as long as it doesnt eat you it wont trigger a voidout. You can speed through them with a motorcycle, even if they grab you they just stop you for a moment and you can still drive through them if you dont give up. You just dont have any problem solving skills, found the actual retard. Fuck you dont even have to do any of that, you could just throw blood grenades around you to see where they are and then shoot them dead. Fucking faggot.
It's not about it being "hard" it's about it being annoying as shit, retard-tier game design.
>t. retard that's too busy wiping Kojimbos cum out of his eyes to detect shitty game design
Acutually being an apologist for this garbage-tier design? the absolute fucking state of you, faggot. Next you'll be saying all the endless busywork missions are "worthwhile".
not an argument
b-b-b-but DS is pure art!
It's totally an argument, the game design is trash in these parts, you're just obviously too much of a dick-sucking fanboi faggot to understand.
Its not argument, can you actually respond to what I said?
>you can
>you can
>you can
So? that's what you kept saying "you can" to a whole bunch of shit that I already know... See, you can also turn the game off, but guess what? it won't make those parts in question any better, they're shit, and having "invisible" and now "undetectable" enemies is 100% retarded, and if you can't see that, they you're obviously a complete and utter Kojima cum-guzzling retard too.
They aren't even truly invisible, you can see their strands when you are close to them and from that intuit where to shoot. You are too much of a shitter to use 3 points of your 75 IQ. It makes you miss BB when you are surprised by a BT and wish you could have seen it before it was almost up your ass.
Yes you can deal with the invisible and detectable enemies in many ways even without your BB. It shouldnt be a problem for you but for some reason you just cant admit that you were wrong and didnt think this through. Turn the game off if you think thats the best solution, but your problems go far beyond that game.
>75 IQ
Kek, get fucked, if you like a boring 70+ hour walking simulator, where 90% fof the fucking game is useless busywork "fetch that superfluous package faggot" gameplay, then the only sub-room-temperature IQ retard around here is you.
Eat my shit.
>Turn the game off
I have, it's garbage.
It's like it is supposed to be relaxing and story driven and not powergamed through you lukewarm bowl of oatmeal.
The game is highly experimental and just isn't for everyone. You had plenty of opportunities to look at the game and make the call if it's for you or not.
>and story driven
Too bad Kojimbo writes like a fucking fifth-grader eh.
>if you don’t hate (x) with the same unhinged autistic passion that I do you’re a retard and deserve to die.
Yas Forums in a nutshell
I won't say it's perfect, but it definitely has some interesting concepts. More than most mainstream stuff anyway.
What's exactly is annoying about it?
>interesting concept
>endless boring wall of text exposition
>endless boring wall of text exposition
>Literally "Princess Beach"
>Enemies that attack you and steal your shit because "they're addicted to delivering packages"
And so on, and so forth.
The game is fucking retarded, period. and Kojima only has a career because he likes ripping off John Carpenter films and old action movies. Face it, he's a complete hack
>it's bad game design that shows you how useful an NPC is that, up to that point, you might had regarded merely as a gameplay tool
forming bridges brah
>having to deal with BTs with no bridge-baby?
I haven't played the game, what is the problem?
What, besides the fact I passed it, only to be hit with more pointless fetch quests?
You figure it out.
OP sucks at video games
What sort of quest did you expect? You are pretty far into the game and all you do up to that point is make deliveries, why should this particular quest be any different?
Get
Good
Seriously OP zip lines. If you're online others already built some for you.
I mean, I never said you have to like the story.
But ok, let's switch things up. What is a good story driven game to you?
>Game takes away your most valuable tool for a temporary difficulty spike and to make you miss BB
Wow it's almost like it worked exactly as intended!
You have enemies in the game that are basically "humanoid land mines" the only way you can detect them (unless you're practically close enough to aggro them) is with something called a BB, the game takes this BB away from you for a time, it results in shitty and annoying gameplay.
I point this out to Yas Forums, however, Yas Forums is full of Kojima cum-swallowers, so Yas Forums gets butt-hurt that I said something about their "walking simulator masterpiece" I continue trashing said walking simulator for laughs, Yas Forums gets even more butt-hurt, which is basically where we are now.
The amount of salt by people like you and can't get over this shit months later is hilarious. Why do people love hating Kojima so much?
So the annoying bit of the design is what followed it? What the fuck are you trying to say? You got filtered by ghost jannies and you had a pack of grenades that kill them with 1 hit you low IQ
Not "Death Stranding"
Literally next to nothing, OP is buttravaged and embarrassing himself with his cute lil hissy-fit.
Well, unless you are being constructive you are being a shitter. So I guess we are done here.
>the only way you can detect them (unless you're practically close enough to aggro them) is with something called a BB
No you literally see them floating around if you stand still for 1 second. Stop being low IQ