So tons of people are playing the original game
I think this is good for the franchise, many people are discovering the Final Fantasy series for the first time
So tons of people are playing the original game
I think this is good for the franchise, many people are discovering the Final Fantasy series for the first time
>starting with the sequel
I doubt he even understood most of the shit happening for which you would have to play FF7 in the first place.
SE isn't even making FF games anymore you mongoloid, there's nothing good about this unless you simply wanted more garbage movie games.
Stupid faggot cock guzzling OP is a nigger
yh sounds about right. I have a friend who started with VIIR and now that he finished it he has bought VII and is playing it now. The only thing surprising him is how break neck fast it all feels compared to VIIR.
It is not necessarily good for the franchise because the people drawn into it are likely to want anything else they play to be more like it, thus hijacking the franchise further away from its core fanbase but then again it's been absolute garbage for almost twenty years now so I dunno maybe let people do whatever they want with the corpse, I've already made my peace with the fact it's dead.
The universe is not kind enough to have it so it leads to people appreciating the traditional games more.
fucking insufferable gatekeeping nostalgiafaggot hipster cunt
go back to
You love something. I know you do.
One day, they'll come for that something you love, rip away everything you love about it, and make it unrecognizable to you while others praise it for how much better it is now.
I'll be waiting until then.
shut the fuck up you manchild
They will call you that, too, you know.
The snail is coming, user. It moves very slowly, but it always knows where you are, and it Does. Not. Stop.
FFVIIR will be to new players what FFVII was to me in the 90's.
Final Fantasy would not be what it is without FFVII, even if it's not your favorite. This is a good thing.
>FFVIIR will be to new players what FFVII was to me in the 90's.
No it won't. It's another one and done movie game.
You're a retard.
>zoomer who doesn't realize VII was sold as a movie game
I don't think any video games will be as important to a generation like in the era were 3d started to grow in video games
there won't be a second FF7, ocarina of time or halo because for a lot of gamers that became their first formative experience in 3D gaming.
what does the core fanbase wants for the final fantasy series?
but I thought XV was the final fantasy for newcomers
FFVII's selling point were the cutscenes you tryhard zoomer.
>This is a good thing
Honestly the only thing I really have a problem with is the shitty new music and the remixes. It really kills the feel of oppressive magnitude that the original had. That and the padding in the beginning, which I eventually got used to. Otherwise, I had fun with the remake.
It was cinematic at a time when that was a selling point at all, when people had not a lot of exposure to what could be done with CGI in videogames, and it blew them all away with it.
Think about it, does it offer anything to this new generation they couldn't have gotten from any game they've ever played before? That's what it needs to reach the same heights, it doesn't really offer anything unique and groundbreaking because videogame consoles nowdays have nothing unique and groundbreaking TO offer, and likely won't ever have again until you get into way too far off speculative machine-brain interfacing and the like
the absolute state of zoomers
7 was advertised has a Hollywood-tier video game. I remember this vividly.
The difference is that XV was a bad game and turned a lot of newcomers away from the series. VIIR is actually good and is making people interested in playing other FF games.
I think it reasonable to assume that the core fanbase of the Final Fantasy franchise would primarily be interested in a continuation of the gameplay systems and trends that have proven themselves stable from Final Fantasy I up until Final Fantasy XII, only starting to be deviated with XIII, which was very divisive, but suffering a complete, clean cut with XV and this new release of VII. Namely, party-based classic RPG with turn-based combat, with turn calculations being handled either by pure alternance like I to III, ATB from IV to IX, or variable turn order from X, or any other system reasonably faithful to that style of gameplay. I think it reasonable to assume that the group of people who has played all these games, and enjoyed the majority of them and their shared elements, could be considered as "the core fanbase", even ones who might still turn around and say "I think moving to real time action combat is a good idea", which I believe to be in the minority. Likewise, those who have only taken an interest in the series starting with XV and VIIR, and only consider those to be the good games in it, cannot be considered to be part of "the core fanbase".
7R has the best gameplay in the series since X/X-2.
XII didn't have turn based combat from what I remember, from what you describe the last real FF we had was X-2, you talk a lot about game mechanics but those have changed slightly every game but what about the aesthetics, storylines or other elements?
XII's combat was rather similar to the classics but only with free movement, it ditched the separate battle screen but your actions were still arbitrarily delayed by the progress of an ATB-like turn bar. For example, it had no such thing as combos like an action game, but by equipping certain accessories you could chain multiple attacks in a single action, similar in a way to how the earlier games would tell you things like "You hit X times", and Haste increased that number, if I'm not mistaken.
The thing is, Final Fantasy's always changed lots of things about itself, and that is part of its appeal. From a story perspective, part of the reason why people were so harshly burned by the XIII line was that it insisted on leaving us stuck with a single world and set of characters for about what, ten years? But all changes have almost always been on the character building side of things. Characters gain power in wildly different ways from game to game, but the basic combat system, character role and exploration systems have remained more or less intact. XIII was the first massive, meaningful break: Just to mention its changes to combat, the addition of the stagger bar completely flipped how gameplay flowed on its head, to the enjoyment of quite a few and the disgust of quite a few. And the games after that have been bringing greater and great changes that completely throw away the core established systems.
As far as story and aesthetics goes, that point is basically a free for all and discussion there gets a lot more nebulous, I wouldn't ever discard a Final Fantasy game for not having "the right kind of story" because it always changes so much, even though XII has a decidedly different tone and scope that sets it apart from anything that ever came before it, like the oddball romance-focused VIII. XIII aldo had a very unusual story structure and focus, but the gameplay changes [which were done in service of that story] affects its perception way more.
Bump
>but then again it's been absolute garbage for almost twenty years now
Yeah, this. It's been bad far longer than it was good, and goddamn realizing that makes me feel old. But the fact that it's been shit for almost two decades is why I've just given up; I gave up after FF XIII. I'm not sure why some old fans are still holding onto hope that it could ever recapture those glory days.