Would the remake benefit if was open world, like XV?

Would the remake benefit if was open world, like XV?

Attached: 77e8b-final_fantasy_vii_28psx29_048.png (320x224, 49.1K)

The alternative being what? Linear in-between zones ala FFX? Because they sure as hell aren't bringing the overworld back.

FFXV's "open world" was actually extremely linear though

So will the second part allow us to re-enter midgar?

It's sad that overworlds were basically always seen as a waste by developers. What are they, really? Just fancy maps for you to get to the next location because actually designing proper zones was too much work. It's no surprise they eventually phased them out and just went with selectable locations or skipping you to next area.

Attached: rabbit-dead-face.png (520x423, 233.02K)

Doubt it, but mainly for story reasons. FF7 didn't allow it either beyond the perimeter wall.

XVs open world was fucking barren and boring as shit.

Maybe open areas like in Dragon Quest XI, perfect balance between open world and hallways

yes
7R managed to be emptier than anything in OG ff7 or xv despite being a literal corridor

Attached: 7rxvi.jpg (1920x2160, 2.77M)

Uh-oh, looks kike someone did not dig enough in the Bone Village