Does anyone else think the Mirrors Edge games fucking suck?

Does anyone else think the Mirrors Edge games fucking suck?

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Lol you must be fat irl

The first one is defo overrated when the 2nd plays pretty much the same, and at some points smoother. I will concede that the first did many things better than the second though, like not having unlockable skills and having linear handcrafted levels as opposed to open world.
In both games, the OSTs are amazing, and the environments still look nice to look at. The first had a more realistic vibe and the second goes full futuristic buildings and shit.

This series had so much fucking potential.
The first game had a large amount of charm despite, or maybe because of its jank. The visual style was unique for the time, and the gameplay system unique. The main problem was the length, and some late game parts being complete bullshit (looking at you, staircase of enemies. Fuck that level)
I haven’t played Catalyst even though I was one of the people who was hoping beyond hope for a sequel after the original didn’t do too well. It looked interesting, but nothing that was shown really clicked for me. That and the game was barely marketed, so that was a huge issue in making sure that it was forgotten nearly as quickly as it was released. From what I’ve heard, it was a mild improvement but nothing really special, which in the end damns it. Forgive me as I pull stuff out of my ass, but from what I can tell both games are somewhat equal in quality, with the first one having lower low points than catalyst but also having more memorable moments. Catalyst, while probably structurally better, wasn’t this grand improvement that broke the stone suffocating a beautiful diamond, rather it ignored that and went for a different rock containing silver. Sure, the silver was easier to get out then the diamond, but it isn’t nearly as beautiful. And that rock encased diamond is still there, waiting eternally on a shelf for its chance to be free, never allowed fully shine as the company that found it mines for copper to make into wires to wrap around their own cocks and electrocute themselves.

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Yea, the first game was disappointing when it was released though I feel that the newer game is even worse (shouldn't have been open world, new voice actress, basic moves locked )

How the fuck do you get filtered in Mirror's Edge?

Just Catalyst, yes.

1 was great
Never played 2

>Does anyone else think the Mirrors Edge games fucking suck?
The first one was quite a fascinating little experiement at it's time: deeply flawed, but that is what you get for testing unproven grounds. Nowdays it's honestly pretty clunky, not to mention really short, but as tech demo and proof of concept it was honestly kinda amazing. It was a game that took a shitton of risks, and even managed to do nail a really interesting world in the process.

The second one took all the wrong lessons. The idea of going open-world was good, but literally EVERY STEP OF THE EXECUTION WAS WRONG. It was obvious that the people working on ME2 just had no clue how to make it work. In the process, they ruined just about everything that people loved about the first game, and did not even fix the faults that people were once willing to overlook.

It's a shame because as a concept, and as a franchise - with it's style, tone, and world, it had more potential than most major IP's out there. Now it's dead.

Well Catalyst was visually stunning, honestly one of the most beautiful games I've ever played. I also liked that they removed the janky gunplay from the first one. Writing is a bit shit at times, but it doesn't really matter. Open world doesn't suck as much as I expected it to.

>Forgive me as I pull stuff out of my ass, but from what I can tell both games are somewhat equal in quality, with the first one having lower low points than catalyst but also having more memorable moments. Catalyst, while probably structurally better, wasn’t this grand improvement that broke the stone suffocating a beautiful diamond, rather it ignored that and went for a different rock containing silver.
Essentially. Catalyst gets shit on too hard.

What are the flaws that Catalyst didn't fix? Haven't played the first one in 8 years but the movement in Catalyst was flawless. (I agree open world didn't add much)

loved the first game

second game had no soul and i think i didn't even finish it

Catalyst is comfy af, it isn't ugly or boring as I read everywhere
The beginning of the game is shit tho

>There are people legally on this board right now that were fucking SEVEN YEARS OLD when the first Mirrors Edge came out.

One thing that for some reason always bugged me is that there are practically at most 2 ways out of the runner's lair, and one of them is a fucking annoying staircase that you climb about 300 times during the game.

>What are the flaws that Catalyst didn't fix?
God awful combat, trial-and-error dimension of the gameplay, and the absolutely horrendeous story.
The movement was fine in Catalyst, the gating of moves was stupid but hardly the biggest issue, and a good handful of levels were actually genuinely great, but the combat was actually MORE of a massive flow breaker and chore than it was in ME1, the story was somehow worse than the absolute shitshow that ME1 was plotwise, and due to how insanely poorly implemented the overworld was, the trial-and-error dimension became more, not less, of a problem.

Yeah but how would you implement the combat other than evade-kick-run-repeat?

I still think the 1st one unparreleled graphic art style (especially the DLC levels) is one of the best to this day.

I really enjoyed the free-flowing gameplay. The story is shit but it had potential. Real number one issue is the bugs/weaknesses of the engine.

I don't think it's a flaw. Disarms look cool to use and made me want to learn Judo/martial arts.

This one of the problems in the first hours of the game, then you get skills points
And after a few hours you should know how to avoid stairs and tubes when it's possible

>don't throw guards off the roof
did you really play it

but you can throw guards off the roof, what do you mean

there is only one mirror's edge game and it's pretty good

retard

I genuinely think you should play the combat tutorials of catalyst again, I'm pretty sure you just didn't learn how to fight properly, because while the first game did literally everything else better, the combat in Catalyst is leagues ahead.

Is Mirror's Edge 1 the most "realistic" depiction of a cyberpunk future?

Mirror's edge one is fun as fuck, never played catalyst.

it's a more realistic depiction of a post-cyberpunk future than most things since using facebook 40 years later is pretty much the extent of the technical prowess of cyberpunk authors

There a few moments where catalysts combat actually works. One of the later missions had a bit where you get stuck in a big room filled with a mixture of enemies and a bunch of stuff to climb/run over, and that was the only time combat clicked for me. The room was big enough that you could loop round it, taking out enemies on each lap and dodging gunfire by chaining parkour moves. It was actually fun.

Unfortunately most fights take place in really small arenas with nothing to run on, so you're reduced to just dropkicking everyone of the nearest roof, and most of the moves slow you down, so unless the game forces you to fight there's no incentive to engage in combat, especially once the ranged dudes show up.

Catalyst was the worst sequel I've ever played until Persona 5. If I could kill the creators of those two games with no consequences, I shit you not I would do it with no hesitation.

The first one was nice despite awful cutscenes and week story. Sequel is just the following the open world meme without any specific direction and don't forget the propaganda infection.

>so unless the game forces you to fight there's no incentive to engage in combat
They say this even in the loading screen