Defend this game

Defend this game.

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Last FF that actually felt like a fantasy adventure with an interesting world.
Also generally improved combat system.

The combat is good. I wish the characters were more interesting and that the villain didn't suck. Also the last boss is cheesy and the music is laughably bad.

I liked it when I went back and played it again like 5 or 6 years ago.

This
The setting for every game after 10 is so fucking unappealing.

i liked it, but jewenix dont pay me to defend them online, so fuck it

It's a good game, even if most cutscenes are cringe. Protip: play Final Fantasy when you're a teenager, otherwise you miss the point, manchild.

The feeling of being on the road was great in this game.

I really like the story, setting, and soundtrack. Also prefer its combat over IV - IX's ATB.
Yes the levels are almost all hallways, but its predecessors didn't exactly excel at level design either.

Ah yes the one road in this game felt nice

It has a cool setting and a generally enjoyable story, although it definitely sags with the corrupt religion arc.

Combat is a matter of taste, but I find it's take on turn-based combat to be pretty comfy - even if the amount of random encounters is sometimes annoying.

Why defend? Is the Best FF ever made.

Kys zoomer

Framing it as a pilgrimage made it palatable, and it explains the world enough that you aren't confused.

This. Also, the lack of overworld was made up for with a phenomenal post-game, super-bosses etc.

I think it has the best party in a Final Fantasy game.

i remember fighting a medusa like boss who used poison a ton and other deadly status effects after school in elementary school. always felt like i truly accomplished something by beating that boss. good memories.

also auron was cool, always like big swordo's.
and Lilu's tits. those beautiful bags of sand make that game great almost on their own.

I can't. It literally ruined the series.

Mind pointing out any of the super bosses you consider to be good? From what I remember most of them were just stat walls/gear checks.

Impressive visuals. Good character development for its main characters. Story bests are incredibly well-timed. Amazing music. Probably the first and last romance in a video game that didn't feel like hamfisted dogshit.A decently in-depth combat system compared to the average JRPG. Don't pretend you beat a single dark aeon without looking up guides.

it was fun, x had
>turn based combat
>random encounters
>good story
>was an actuall ff game

every thing was just honest in x, you know unlike those pretensious try hard games 13 and 15

Where does 12 fit in your ranking?

it was my first JRPG. i did not know any better.

Nice music, colorful world with a fun water theme, some decent character development that makes more of an impact because they weren't afraid to let Tidus be kind of a cocky idiot so there's actually a noticeable difference when he finally matures by the end. His moments with Yuna can be easy to poke fun at, but I still find it genuinely charming in its sincerity.

Also Seymour sucks but his hair makes me giggle every time he's on-screen, so I enjoy his role in that regard.

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offline mmo cringe

>Also Seymour sucks but his hair makes me giggle every time he's on-screen, so I enjoy his role in that regard.

It's the perfect look for a jackass

Based.

Ivalice is a very interesting world.

I cant 9 was the last good FF.

It's a movie game, I can't

I think the OST was the best out of all the FF games I played.

I have never played a FF game. Is every installment a different universe or are they connected somehow?

can't tell if this is bait, desu

Kinda both. There's a multiverse, but by themselves each game is usually its own universe. The games have crossovers like Dissidia, a fighting game on the PSP.

All FF games are railroad corridors, only the illusion of roaming was greater with the inclusion of world maps in older titles. Every game still forces you to go from X to Y to Z with very little deviation throughout.

World was great, characters were interesting and (most) had some pretty nice arcs. The lore of the world was fed to you naturally throughout and the areas felt alive with NPCs who genuinely felt like they lived in the world you travelled in.

Blitzball was an interesting inclusion that only idiots can't play.

English VA was nonsense, but also pretty standard for a time when many games still weren't fully VA'd.

Yuna is great and Lulu has huge fucking tits.

What more do you want?

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>great combat system and unlike other final fantasy games with interesting combat like 5 or tactics, it actually has some stuff to challenge you and make the most of it
>the linearity sucks but it ties into the themes of the story in an interesting way
>tidus/yuna is the most believable romance in any jrpg for whatever that's worth
>the music is great and the south east asia aesthetic for what's otherwise dark ages europe is an interesting idea
>auron and jecht

Instead of trying to be next gen sephiroth they made seymour a weirdo asshole who's main offense is trying to fuck your girlfriend & by the last time you see him he's portrayed as a bit of a joke the heroes are sick of that gets quickly bowled over. it's pretty unique as far as what's the "heavy" of the story in terms of antagonists (since yu yevon/sin are more a force of nature and the rest of the church are just a bunch of who more passively keep a shitty system going instead of actively fuck things up)

>All FF games are railroad corridors, only the illusion of roaming was greater with the inclusion of world maps in older titles.
FF7 had entire optional party members you could get shortly after you first get access to the world map if you know where to go. With that said when people say FFX is linear/doesn't have a world map they don't mean to say that the earlier games with world maps were skyrim. What they mean is that FFX has literally two things you can consider optional before you get the airship right before the very last dungeon in the game and they're just two fights against the other summoner to get the items that buff your summons (which you find by walking one inch off to the side of the road) and the yojimbo dungeon. I guess you can maybe race birds and start the magus sisters quest and dodge lightning bolts but you can't really take advantage of any of that until you get the airship and most of that sucks anyway.

It's not a very repayable game because there's very little you can miss. There's what, one fucking scene that changes based on the character affinity points system it copies from ff7 and otherwise it just exists to determine who throws you the ball in blitz ace? it's absolutely a step back compared to FF7, the last time a final fantasy game jumped to a new console gen

>The lore of the world was fed to you naturally
the majority of the lore is given to you by listening to a teacher ramble on about it. otherwise you never get key context for the story like what really happened with zanarkand

>English VA was nonsense, but also pretty standard for a time when many games still weren't fully VA'd.
metal gear solid and the legacy of kain games had come out nearly 5 years earlier and blow this game out of hte fucking water. FFX is a game where they got one take of yuna saying "yes" very quickly to match the lip flaps for the japanese "hai" and just play that exact same clip every single time yuna ever needs to say yes. FFX is a game where sometimes characters will talk reallyfastlikethis or ................... with a big pause in order to again match the japanese lip flaps/timing. the english version is a joke