Why is it that Japanese characters are seemingly easier to market and turn into mascots than western characters?
Take Cloud for example. You can do just about anything with the character, from spinoffs to cameos in other games like Kingdom Hearts, but you couldn't do the same, or at least not as easily, with a character like Doomguy.
Why is it that Japanese characters are seemingly easier to market and turn into mascots than western characters?
Other urls found in this thread:
>bandages all over the sword
how are you supposed to cut anything
wouldnt they just fall off anyway
I wish we could use this Cloud in the remake. That was a pretty cool costume.
funny, doomguy has about as much personality as cloud does.
We look to Japan for what's cool still. The things they draw inspiration from are more varied than Western influences, I suppose. I mean Dark Souls is particularly successful in the West due to the fact it's mostly represented by a plain old guy in knight armor. Western media favors the traditional because of the predisposed narratives attached to it. Japan characters at least take some risk in their design, even if it doesn't always work for the overall project it's attached to. See pic related: iconic character, has nothing to do with the game she's from. SquareEnix has enough good will built up from Lightning alone that they could remake the trilogy in a few years if they wanted to. They did well selling the character. How many cases like this can you name for Western characters? I'm genuinely curious how many exist.
Master Chief is the last one I could think of.
You can do it with the doomguy.
What you can't do it with is the other characters you don't even remember the name, because they're the shaved head white male cardboard shit or "the liberal replacement" that is just as cardboard.
This is part of something I've always wondered, games like Final Fantasy or Kingdom Hearts simply couldn't have come from the mind of someone in the west. Even someone who grew up with exclusivly anime wouldn't be capable of making a japanese story. There's just some factor in the way they tell that stories, and how they create their characters, that I just don't see ever in the west.
I think this Cloud looks cool fite me
Same.
But the west does have its fair share of interesting characters, even someone like Shodan. But you're unlikely to see anyone try to do anything interesting with her, outside of some potential SS3. But it seems that even the generic characters in japanese games stand out. Maybe it's just the obvious difference in art style from the west but I keep thinking that there has to be something more.
If I asked someone in the west to draw Sora, as if I was asking them to design an original character, just by giving them a description of what the character is, what are the changes anyone would make something as easily recognizable as the one we have now?
Could do without the stupid single bat wing though.
How would you market a regular looking guy with a shaved head?
Cloud and Vincent will probably do the fusion dance in a future part for whatever reason, and they'll look like this, and then there will be extra lore to explain how he ended up in Olympus in KH1.
Now that you mention that...where does the bat wing come from anyway?
Steve from Minecraft
I think it's just a whole "they're opposites" shit with Cloud and Sephiroth. Sephiroth has an angel wing coming out of his right, Cloud has a devil wing coming out of his left.
These some it up pretty nicely. Japan, for better and for worse, isn't generally concerned about being grounded in realism or practicality over looking cool.
That KH 2 dialogue implied that Sephiroth and Cloud are one of the same.
KH2 Cloud is wearing Advent Children clothing though, and I don't think he had the wing anymore. In KH1 Cloud calls Sephiroth his darkness.
youtube.com
But despite the cool over practicality factor, like Cloud or Artorias swinging a giant sword like it's nothing, there still seems to be an almost abstract layer to it that the west is incapable of doing. This is a question I've been wrestling with for a while and I guess part of the problem is that I can barely phrase the question I want to ask because I'm not sure exactly what I'm asking. It's just that even something like Dark Souls, heavily inspired by European armor sets, would've never come from the west. Even when the japanese devs are taking heavy inspirations in the west, it's always filtered through this abstract layer. Or something like Metal Gear, very western but filtered through japan.
The abstract layer is literally a layer in their brains shaped different from European brains, so they generate ideas differently. Probably with more spontaneity so different concepts influences and forms mesh together easier
He said somewhat the same thing in KH2 user
But why bandage the buster sword?
No.
"LE RIP AND TEAR" is not a personality.
God I love this design. Only thing I would change is the wing.
I guess. The west has stuff like superheroes doing crazy stuff but they never seem to go as crazy as even more entry level stuff like Dragonball. It's like it's literally impossible to match a japanese dev in the way they design their characters and stories. Even a relatively simple design like Tifa stands out, and not for the two obvious reasons.
my only disappointment with the remake so far is that they didn't put that costume in as a option for cloud. maybe he'll start wearing it in part 2 after sora and yozora join the party and they make a quick detour to hollow bastion.
expressive design
Ching Chong characters are cartoons that are designed like super heroes. They are designed to be attention grabbing and "interesting" to look at.
Burger characters are "realistic" and look like any asshole who hasnt shaved in a week.
/thread
The West uses all their creativity on furries and cereal mascots.
I can feel the salt from this shipost pouring from my screen nigger Jesus Christ.
The west is currently too preoccupied with the idea of pre-empting mockery of oneself by either operating solely in proven accepted modes or being the first to mock. So everything's either "realism", some attempt at grit, or "h-haha look how gay and shit this is! Some people actually like this! Not me though, nor you, right?" Irony poisoning shit.
no salt here. i've been hyped for the wild ride since they announced nomura as the director.
Japanese are great at appealing to losers. The west is only good at appealing to the general public.
>losers like cool stuff
okay
Correct.
>Cloud later just leaves it to rust away on a cliffside
Western superheroes are created and written by Jews, so it's just another example of European brains being a bit blander in imagination than Eastern ones
the remake should have cut to angeal turning over in the lifestream every time cloud uses the buster sword to break shinra boxes.
Western superheroes are shit in 99% of cases though.
There has to be some way to break through that layer. It can't just be one single country that's somehow capable of doing this stuff.
Western superheroes preempted the creation of manga and japanese animation tho. soldiers in WWII gave comics to kids in occupied japan and got the entire ball rolling.
The West has a long history of pursuing realism in art and this hasn't left our subconscious. Superheroes and other abstract modern art styles come from Jews, so you can't even count those.
As another user said, in the modern day everyone is too afraid of being called silly or childish to create anything that is truly outlandish yet takes itself completely seriously like Japan does. Nihilism and irony rule the day, everything is bad and you can only enjoy something if you do it sarcastically with your fingers crossed.
Isn't a big part of the whole manga/anime when it was still good also from the whole hair metal in the 80's? The flashy clothes, the spiky hair, etc.