only fags didnt notice it
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looks like early was using the bloodborne shading effect, looks more better and has more contrast, also it has little bit of soul, the final game looks washed out and less colorfull, it looks like it has vaseline over
looks much better* and colorful*
And only fags cared.
going to the second video at 1:06 highly emphasizes the downgrade for anyone wondering.
>for anyone wondering.
I wasn't
>NOT THE HECKIN' LIGHTERINOS NOOOOOOOOOOOOOOOOOO!!!
t.notasteinart
it was only downgraded on consoles
false
Guess I'm a faggot then.
im sure its activision`s fault
Going to 1:50 shows shadows that weren't in the reveal WHAT UP NOW YOU FUCKING FAGGOT?!
tree`s position changed, retard, think a little at least
it's unironically an upgrade, the lighting looks weird and sekiro sticks out in the old version like he isn't being lit properly. the desaturation is the only bad part but at least it can be fixed with reshade and is nowhere near as bad as it was with bloodborne
Where the fuck is the downgrade? They just used slightly different filters, if you care about this shit I'm sure there's a mod for it.
Yeah retard, I guess the tree shifted so much there's no shadow of it at all in a minor angle shift? The fuck did it do, get blown away in a tornado? You don't understand perspective at all.
>nowhere near as bad as it was with bloodborne
>?
also
>sekiro sticks out in the old version>>>>>>realism
make it, im sure you cant
cope harder, retard
I want you to look at those photos and realize how stupid you actually are. There are dramatically more shadows cast in the final version.
>cope harder
Excellent retort, I suppose a tree can move so much it no longer casts a shadow across an entire door as well as the ground. You're dumb as shit, try again you fucking mental toddler.
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>1:45
>there is no tree at all
cope, seethe and dilate
no one was talking about the shadow cast distance or quality you fucking mongoloid
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compare this to the final release, it clearly has better contrast both in light and dark values and in color but the final game is much more grey and flat looking. still disappointing even though I love the game
and no, a character looking like they don't belong in the same lighting as everything else looks retarded and was obviously just because it was still being worked on
i understand perspective too well and im sure better than you
I should say that gif is probably edited though, I don't think it was ever that saturated
just go there at night lmao
>and no, a character looking like they don't belong in the same lighting as everything else looks retarded and was obviously just because it was still being worked on
it seems you dont get it
uh huh
GEE, REALLY? It's like you missed the point that they changed some of the lighting, shadows and contrast on purpose! This isn't some DaS2 bait and switch, the visuals are only marginally different.
Yeah, that's called an improvement in the final build you retarded fuck. But I guess color palette > immersion amirite?
I sincerely promise you don't, but you're welcome to believe you do. Drawing on a wacom tablet to make anime characters doesn't make you any more trained than most idiots in the world.
shadows are untouched you fucking idiot, you are mixing things up
>Yeah, that's called an improvement in the final build you retarded fuck. But I guess color palette > immersion amirite?
what improvement?
you hit the nail with the wacom, and no i dont draw anime, i do 3d models
colourful*
it is colorful not colourful
the only downgrade i see is how fromsoft downgraded from making unique games to rehashing souls garbage every year.
Spack, he is obviously a brit
t. A Brit
found the filtered
you are right about the contrast and lighting, but the shadows thing you pulled it out of your ass
and also they changed the ambient oclussion