Why don't more games use job systems?
Why don't more games use job systems?
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It would require talent
I fucking love job systems, I've played Final Fantasy Tactics, FF5, Bravely Default, and octopath traveler.
What other games use this type of class customization system and are any of them not made by square?
because being able to use the wrong thing frustrates the majority
it's better for the majority to do what they're being told they should do
Unemployment's been on the rise.
As much I love the job system, one thing they routinely get wrong is balance. There is always a combination that is so horribly broken it kinda kills the enjoyment of the game.
because the grinding is monumental and fucking boring, as evidenced by pic related.
Dragon Quest III, VI and IX.
>stat growth is job-dependent
not a big fan really
Encourages grinding
Difficult to balance