WHAT THE FUCK WERE THEY THINKING!!!!!

WHAT THE FUCK WERE THEY THINKING!!!!!

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not training sandy to make his maps better

What if......................... i made a map...................... that looked like a HAND!!!!
sandy youve done it again great job im a genius

AND ITS LOST SOULS BABY

What were they thinking?

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What if i made a map......... that was just a bunch of squares
Hmm but how will i let the player know where he needs to go first?.... i got it - ill paint a giant fucking arrow on the ground
sandy you are the best map maker in the world

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SANDYYYYYYYYYYYYY

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E4 sucks and everyone knows it

>Left hand,
>left hand path being black magic
>Nice

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Uh, based Sandy working casuals into a shoot nearly 30 years later

NINTENDO

now heres my best idea yet.....
we make the player balance on a bunch of tightropes over toxic sludge
and if you fall in the wrong spot then you just fucking die
sandy you magnificent bastard

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Yeah, it's bad. People give Tom Hall shit too and I personally loved his maps. Spawning Vats is underrated

Oh....SAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANDY

Pictured: The smartest man in the world

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Yeah, no.

E1 = Sigil > 4 > 3 > 2

You're just shitting right user?

I loved when I opened the map and realized it was a big ol' hand.

E4M1 and M2 are some of the best Doom maps, they're a great filter for Doomlets.

What were they thinking?

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All over your opinion, yes.

I do regret to inform you, user, that you are in fact retarded.

This level is the opposite of fun

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looks liked someone got tricked and trapped

I'm sorry to hear you're so bad at Doom. I hear the Lego games are on sale on Steam, they might be more your speed.

75% of Doom 2's levels are anti-fun.

>E3>E2
This is how I know you're gay

Sandy Petersen is unironically a great game designer. He made the Call of Cthulhu PnP RPG and that shit has constantly sold for like 30 years with barely any revisions.
Not so great as a map designer though. Then again, they forced him to make like half the maps while the rest of the dev team combined got the other half, so it's to be expected that they're kind of shit.

bro epic

Black Sabbath reference?

In general both Doom games combined only have about 20 good maps and they really should have been just one game with those 20 maps in it.

gaia / corporatism

no its a hand you stupid

I second this.
E3 is pretty meh.
Dis is no one's favorite or even hated level. It just exists.
Romero said the thing at the end of the middle finger is a booger, great, no?
Only because I hate the secrets and the two pain elementals, other than that it is GR8 m8.

Sandy's City is unironically my favorite Doom II map.

Doom 64 is Doom without bad maps.

How you were supposed to defeat the cyberdemon in 1995 without knowing about the teleporter that opens behind you?

Hell this was a bitch of a level to place after E4M1 which should had been the secret level instead of the actual secret level.

You weren't, you just run past him dummy.

There is a wall of cacodemons and I fell terrible whenever I see my kill score go below 100%.