I unironically hated both of them.
Actually I wouldn't say hate.
I just didn't like the feel of any of DS3 or bloodborne.
Why is this so shit?
Make an argument, something that shows some rudimentary chain of thought beyond "I am offended and must lash out"
This game has the worst starting areas compared to it's predecessors.
The graveyard is far better than Things Betwixt
I'm not bad at the damned game. I got to Ornstein and Smough in Dark Souls 1 with a soul level 1 pyromancer
Magic has always been overpowered in these games regardless of what they do because magic does not suit any of the games style. Really they should have did some type of Mega Man shit with it. You only get spells from defeated demons and which would mean there is only very few in these games.
No still wrong. No magic at all. Just actual weapon combat is all they ever needed.
Extremely linear design makes every playthrough feel the same.
The sequence breaks just take you to late game content like the DLCs or Ocieros (corrupted gardens is a shit area and then you get a copy-paste of the first area with no skybox). Even then they were faggots about it and arbitrarily lock you out of the castle.
why do people think >rollrollroll is fun gameplay design? never understood the appeal