Game has more than 400 achievements

>game has more than 400 achievements
Anything over 30 is overkill.

Attached: japsnack.jpg (525x525, 24.96K)

>Achievement unlocked!
>Start a new game
seriously?

TF2 has 520 achievements, but I think they do a pretty good job about it. A decent amount of the achievements are so contextual that they're difficult to replicate and much better to simply get when they actually happen for you. Gives a good feeling of "yes, I finally got that!" instead of "k, what next?"

Attached: 1550105004487.jpg (3840x2160, 1.09M)

this shit is dumb. you’re not even achieving anything. misusing then cheevs like this is why gamer score has deflated so much in value

>52% of players have this achievement

How do you code achievements?

when event happens call platform-provided achievement api

>game has more than 1000 achievements

Attached: o.jpg (619x619, 46.31K)

I dislike achievement bloat as well but there are occasions where developers put easy achievements in to track player behaviour or how many people actually bother to play to what extent

>Achievement: Kill the first enemy
>83% of players have this achievement