FromSoftware's absolutely abysmal hitboxes

>game gets memed as le difficult
>it's actually easy 90% of the time but there's artificial difficulty in one hit kill attacks with dogshit hitboxes
How does shit like and get a pass and even win GOTY awards when far better made games don't get nearly the same amount of praise?
I'd understand if games media fell for this kind of retardation, but Yas Forums? There are people here who's only sense of identity is their taste in videogames and even they praise it.
Is this the power of marketing? Tell retards it's "challenging" and for 1337 gamers only and le difficult and they'll pretend they enjoyed it like it's some kind of emperor's new clothes type scenario?

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And I can show you many webms that showcase how Sekiro’s hitboxes are some of the best and tightest. Git gud seething bloodbrony

All your complaints could be solved by git gud.

Sekiro has other problems, like being so incredibly easy that anyone having problems with is has to be fucking with us.

>this one early game enemy has one attack with a shitty hitbox so the whole game is shit

The only problem Sekiro had was no character customization and no invasions.

The ogre is meant to teach you that cheese is a completely viable strategy as a Shinobi by abusing its weakness to fire and that grabs are some of the most deadly moves in the game since they can't be countered like thrusts and sweeps.

The second clip is just the guy being a shitter though.

>see the enemy is attacking
>dodge
>enemy doesn't even touch you
>still take damage
>this is fine because most of the game is easy
You act like a game only has problems if they stop you from beating the game, yes you can beat those bosses but it's still bullshit, unfair and not fun to get hit by an attack that you clearly dodged and "you can get past that boss" isn't an excuse for poor game design.
ANY other studio wouldn't get away wit it but fromsoftware drones will insist that there's nothing wrong with dogshit hitboxes like these.

Its harder than the Souls games by a country mile. What game even comes close? In the other games they've made all the parts with comparable difficulty to Sekiro are all in the DLC. Sekiro also gets even harder if you do a no charm/bell run.

what you said is irrelevant
he dodged the grab
still got grabbed even though he was nowhere near the enemy's hands