Have any of you used this first hand? I tried it with Minecraft and I can't tell the difference between native 1440p and DLSS on. But that's Minecraft, textures and such aren't very detailed in the first place. For people who actually played Control or the other few games with it, is it actually that good? Is it the future of gaming or another meme tech that looks blurry and shitty?
DLSS 2.0
Other urls found in this thread:
It actually works quite well in games that have it properly implemented.
AMDrones cope and seethe in 3...2...1...
soul/soulless
PS5 needs to create and implement their own version of this. It's safe to say their piece of shit console will be holding their own games back.
Both consoles are using AMD chips
isnt dlss 2.0 in like a dozen games at most
so out of like 12 games some have it BADLY implemented? what
>Create and implement their OWN version of THIS
I assumed he meant DLSS as whole. Not just 2.0.
This image is fake news.
CLEARLY the left side has TAA On and that's why it's so blurry.
Fuck them
Wrong. All news is objectively real news. There can only be fake stories that the real news reports on.
Shit, you're right.
To be fair, TAA is basically mandatory with how hair and some shadows are rendered in games now. MSAA doesn't do shit to fix hair that's made literally of checkerboards, and even supersampling only does so much. Unfortunate reality.
I wish it was just explained better. They have done pages of tech talk but wtf are you actually supposed to pick? I played it at 2K with like 960 DLSS. What is it even doing?
What about skits in comedy shows and movies?
Im sorry but how is this different then other upscale renderers such as checkerboard rendering
Doesn't DLSS 2.0 fix that?
I thought I read somewhere it's able to reconstruct sub pixel details properly.
lol she has a piss stain
Imagine if Control had an attractive protagonist? I might be interested in the game.
>RTX only
AAAAAAAAAAAAAAAAA YOU CAN'T JUST MAKE MY 1070 TI SEEM OUTDATED IT'S NOT IT'S NOT IT'S NOT IT'S NOT AAAAAAAAAAAAAAAAAAAAA
You tell us, we don't work at nvidia
I thought MSAA wasn't possible with deferred rendering
Imagine if you had sex once
Erm, why does she have a shit stain on her ass?
Ass?
What ass? lol
>Sharpening filter VS TAA blurfest
Supposed to look much better and run better.
youtu.be
Looks like 4k with RT 60+ fps gaming is going to be a thing next gen and this tech will only get better over time
AMD is in trouble if they don't develop their own DLSS equivalent
Prefer left
Looks like sweetfx sharpen filter.
Keep in mind it's running at like half resolution, boosting the performance too while looking like full. Not bad considering.
i used the old dlss in ff15.. it was fine, i think it only really makes a difference if your rig is struggling in the first place otherwise you'd just max the graphics out and not have to worry about fps in the first place