Who is this game even for?

Who is this game even for?

Holy shit I'm 35 hours in and I just can't play anymore. It's such a boring fucking game.
>Boring dungeon designs; many dungeon designs are repeated
>Characters are largely uninteresting
>The combat is a tedious waiting game to build up enough BP to do anything meaningful
>The break system relies on the above
>The levelling is an absolute chore because of the ramp up time
>Bosses have a nasty habit of hitting low hp, and then using some bullshit curve ball technique
>The best way to get equipment is to steal from high level NPCs, even at a 3% chance, it's often worth it even if you have to pay bounties

Seriously, who is this game for? It's fucking bad. I'm so disappointed about my time with the game.

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>who's is this game for
Die hard jrpg shitters
If you don't like it just leave it and play something else instead of torturing yourself

>If you don't like it just leave it and play something else instead of torturing yourself
I mean, that's the plan. I just don't see how this is even for JRPG shitters. Each job has like 10 abilities, very shallow, the JRPG aspects are profoundly weak. It feels like they just whacked a bunch of RPG maker games together. Fuck me. I just can't figure out the audience for this.

octopath is god-awful. it only got hyped because it was a nintendo timed exclusive that came out during a game drought. play live a live or saga frontier if you want the octopath experience done right.

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>or saga frontier if you want the octopath experience done right.
>no character has a meaningful story, most routes are barebones and as usual side characters are non entities

A glib facsimile of a real JRPG from the golden years

The game has no appeal past the first few hours, it's a fucking slog

Its for nostalgiafags who haven't played a JRPG since the SNES era. The graphics make people cream because "its so oldschool".

The game is incredibly shallow and even compared to the games that its trying to ape, it does it worse. Trials of Mana is a game that has 6 different main characters but they actually interact with one another during the main story and the character building options is more varied in that game since you can't make everyone do everything and have every option at all times. Character building is an absolute joke in Octopath.

No, it was hyped up because of its graphics and graphics alone. The game has almost nothing else going for it but people will still insist that its a great throwback despite being worse than the games in the era its throwing back to.

I dropped it after 20 hours, it's just way too damn boring. It was supposedly made for old school jrpg fans but is absolutely shallow compared to them. Play an actual old school jrpg if you want that experience

>Nintendo fags praise exclusive game to the high heavens
>it gets ported to other systems
>people find it to be an okay/flawed game

Happens everytime. Why is this so common?

Why the fuck would you play the game for 35 hours when it was boring you? Retarded faggot.

The only game i bought on the switch that i legit regret, what a waste

and i love Bravely Default and Second but BD2 looks, feels and plays like absolute ASS

I started completing their stories, and realised all you get is a fucking FIN screen. There's no pay off for this shit.

I'm glad I pirated it on PC.

>Who is this game even for?
Me
I liked the combat and job system a lot. It's not the most perfect game but it's certainly immortalized in my mind because of how fun the advanced job bosses were. Music was pretty good too.

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There is a payoff kinda, when you get everyones FIN screen you unlock the REAL final boss where you use the entire party

>Die hard jrpg shitters
not even, it's super shallow

You should try bravely default, great visuals, characters, fully voiced, a story that goes OFF THE FUCKING WALL and great music to booth

youtube.com/watch?v=HF1rqIWNQF8

>>no character has a meaningful story, most routes are barebones and as usual side characters are non entities
Is Saga Frontier really that bad?

It was fun to collect all secondary job abilities, but past that game just becomes painfully boring slogfest. Story missions are bland as fuck and always follow the same pattern: visit town, speak to some npc, use your chars shitty path action, crawl through one of 4 dungeon variations, defeat boss that sometimes have nothing to do with chars story and just here so you can have your mandatory boss fight, repeat this 32 times.

>>no character has a meaningful story, most routes are barebones and as usual side characters are non entities
All of this is wrong.

how so?

Yeah it's pretty bad. Did you get to the final area/boss? One of the worst things I've seen in a JRPG.

Oh I don't know, maybe go play the fucking game before saying bullshit like the MCs having no meaningful stories or side characters being non entities when Gen alone is a major player in two main scenarios and needed to get to an entire region in the first place.

Nah, I got to the final chapter for Alfyn, Primrose, Olberic, the whitemage woman, and Therion, beat Alfyn's one and got the cringe fin screen and stopped.

Why did they gave H'aanit that awful accent?

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>mfw they tried to use old spellings like booke
>mfw they tried to use thou and only got its use cases tenuously correct

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She is one of my favorite characters in the game, but her story bits is just painful to read and listen to. At least i can change voiceovers to jap.

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Me, and at least more than 2 million people it seems. Play another game if you are having a bad time, user. Hope you can get a refund or something.

> >Bosses have a nasty habit of hitting low hp, and then using some bullshit curve ball technique

Fucking this. It’s the reason why I haven’t finished it

>leaving voices on
Are you a masochist?