What's the general opinion on this badboy and its buddy system?
Resident evil zero
AI partner is shit, you are better off telling them to wait in a safe area most of the time
removing item boxes was dumb too
/thread
Game was great besides those two things.
Should I park Billy or Rebecca in a safe area? Who is more useless?
Rebecca.
A slight breeze will put her in caution status
Item box mod when?
Is it ok to just drop Billy's knife and leave it behind, or will I ever need it?
Being able to put items down was the best feature this franchise has ever implemented.
It's been ages since I played, but I don't recall really needing it. If not sure, just drop it in the main room of each area so you can easily fetch it again.
lol filtered
but Rebecca a cute. A cute.
ultimate casual filter..and that's Officer Chambers to you!
The gameplay suffers due to lack of items boxes. It is one of my least favorite RE games if not my least favorite numbered title.
What's the verdict on Resident Evil Revelations 1?
>being so stupid you can't use the general area to drop items
it's shit. it's essentially the DMC2 of RE. out of every game in RE, it certainly has the most in common with it.
it's still overall much better than DMC2, but anyone saying it's better than any of RE's main games excluding 6 is either pretending to like one of the least talked about games in the series or simply seeing it through rose-tinted glasses because waifubait Rebecca is the main character.
I actually don't have a problem with no item boxes, being able to drop shit right on the ground has its own conveniences.
What I actually have a problem with are the enemy design and dogshit story.
It's a poorly design game with some of the worst enemy placements in the series. The lack of an item box is the least of this games worries.
That's what everyone does because there are no item boxes. Don't be a nigger and defend bad game design. 0 has gorgeous environments and could have been up there with the best of them if they had not included the retarded fucking partner system. Babysitting the AI is not fun. You literally have to leave the AI outside of a room to clear it. The partner system is the reason for no item boxes as well. Rebecca is the only reason to play this game.
>resident evil 6 little
its shit
Its better than CV. Even storywise, 0's retcon of Rebecca's combat experience is better than cat eyes matrix Wesker.
Raid mode is ok. No reason to play it over Rev2. Game was so clunky I stopped playing on that stupid exploding building level. I guess it would have been a lot better if I played it on the 3DS but I didn't touch it until the PC port.
I played this game for Wesker mode, but by the time I unlocked it, I was so bored I dropped it halfway through. It also didn't help that Wesker was limited in his moves, so a superhuman could only run real fast in a game where it matters maybe once or twice, and blow up heads if he could concentrate long enough without getting interrupted.
i'm not defending it
but its not as much of a game problem as you retards pretend
i agree the AI is shit like always
>That's what everyone does because there are no item boxes
Because that's the intended way to play, dumbass.
I liked it well enough but it was painfully obvious that it was a "we ran out of ideas" game. Enemies are literally just animals. Buddy system is whatever, i liked the AI more in 5 and 6 and i hated the system more in Onimusha: Dawn of Dreams. For it being a prequel i thought the story and characters were kinda weak, Billy is now officially the most forgetful RE protagonist (not counting 7 trash) and Rebecca was too anime tropish and had a worse model than Remake. It's a fun game to play if you want more fixed camera RE after REmake, but that's it.
I liked it, the train at the beginning was a very comfy environment, love to have a ride on a train like that.
>Enemies are literally just animals
>100% of the game is zombies
i rather have animals than the shit we got with demake2
oh fuck that boss at the attic
I think I got to the part where Rebecca saves Billy from being trapped in the trash compacter or incinerator thing that had a grenade and a hunter in it. I thought the game was a lot of fun but it just overstayed its welcome and even though I could tell I was at the end of the game I just couldn't find the energy to push through to the end. Something about the game is so draining.
Overall, it’s pretty bad for the often-mentioned reasons (no item boxes, uninspired mansion setting, etc.) but what’s sad is that there are flashes of a good game in there. The train section at the beginning is a lot of fun and looks amazing, and some of the leech stuff is cool. Might benefit from a top-to-bottom remake that changed and added a lot
It's surprisingly good. The setting is unique, the characters are fun even if some have wacky designs, the story is good, the action takes a stepback from 5 when it comes to enemy feedback but the dodge move is fun. Raid mode is fun though a little bit grindy and with some ridiculous requirements to get some loot. I enjoyed it a lot. If you like RE i would recommend it for sure.
Lame. Couldn't finish it.
Ethan was based though. They should have made him an Umbrella scientist instead of just a normal guy but he worked well enough. He was much more tolerable than Jake and more memorable than Piers and Helena.
dont worry your'll girlfriend boyfriend will finish her too :)
>your'll
What did he mean by this?
it was ok but had bland environments
being able to drop items on the ground was a billion times better than REmake where the ONLY way to get rid of items is to put them in the few and far between item boxes
>i dont remember who is piers or helena
i guess jake is the retard with sherry
as dumb as i sound, it's an easy introduction before starting resident evil 1 remake to get you used to controls but ultimately useless in term of plots for any future resident evil games
>just a giant scorpion
>just a giant centipede
>just a giant bat
>just a giant frog
>just a monkey with mange
You're an idiot
>you are better off telling them to wait in a safe area most of the time
not sure about that. Game will surprise you with doubling the amount of enemies you'd normally get because they expect you to have a partner with you. What pissed me off is the game can completely fuck you over if you want one of your partners to just use a handgun, or be an ammo/key item mule because they can suddenly be dumped into a scenario or boss fight that's impossible to win if they aren't equipped for it. So you die, and just give them the weapons and ammo they need and suddenly it's a breeze and you continue through the game. This happens at least 5 times and it's annoying.
its ok. story plays out like a weird tv show which really pisses me off sometimes because the format gets in the way of the pacing and renders character development nonexistent(which is already a rare concept in RE, i know). honestly you can do worse than either of the revelations games but no one will give you shit for skipping them either. they both have a pretty grindy secondary mode thats kinda interesting with a friend for a time
>Your’ll right hand comes off?
what are you smoking retard?
Absolute fucking garbage. One of the worst written protagonists in any video game i have played much less RE. Get lost.
>bland environments
The train is one of my favorite settings in all of RE. And for a game that's 18 years old, it looks surprisignly great
So you literally never played this game. Good to know