Bloodborne isn't a bad game, but it's not the masterpiece it's regarded to be. It's marginally better than Dark Souls 2. It's arguably inferior to Dark Souls, Dark Souls 3, and even Demon's Souls.
>Blood vials encourage tedious farming >input buffering is overzealous >camera is atrocious during big boss fights >uneven boss quality >obtusely hidden secrets >story is vague even by Souls standards >dumbed down RPG >lack of weapon & armor variety >chalice dungeons are dull >repetitive color palette >lack of any significant innovations
>Remove Frenzy >Improve Chalice Dungeons Besides those two things, fuck you OP. You wouldn't know a good game if it WAHOO'd you.
Michael Perry
Ds2>Ds1>Demon Souls>Ds3>BB>Sekiro
Jaxon Lewis
I never said Bloodborne wasn't a good game, but nice flex user.
Jaxson Torres
Sekiro deserve to be higher. It has the best combat of the Soulsborne games.
Kayden Rivera
Also forgot to mention. >Frenzy >riposte is still inconsistent on slopes >enemy pathfinding is still embarrassing
Matthew Baker
>Blood vials encourage tedious farming It’s really not >camera is atrocious during big boss fights This is only ever an issue with big bosses like Ludwig, and Cleric Beast >uneven boss quality All the bosses were good especially with their music only exception is being Ayys and some Challice Dongoun bosses >obtusely hidden secrets It’s called a secret for a reason >story is vague even by Souls standards BloodBorne legitimately is the most straightforward Story in the series >dumbed down RPG So like the majority of souls games? >lack of weapon & armor variety No all the weapons in the game feel completely different and feel unique in their own way plus are more memorable then how DS2 does with Quanity over Quality mentality especially when 3 did this to a degree plus most weapons are basically two weapons in one with some exceptions, and the Armor in it really isn’t a issue since it was more about looks then General “This Armour has better stats then the other one” >chalice dungeons are dull Good design on paper but can be improved if a sequel is made >repetitive color palette It’s fits the setting it was going for, and does it well >lack of any significant innovations This is common with From
Nah, Demon's Souls is worse than any of the sequels, especially with the awful bosses, infinite heals and shit PvP.
Joshua Mitchell
>awful bosses It has some of the most unique and clever bosses in the series. >infinite heals wut >shit pvp It's janky, but it was very unique and experimental. You can forgive it for not nailing it the first time.
Liam Cook
I never really had to farm for blood vials that much. Actually I remember I had to once in the DLC but it was pretty fast.
My biggest problem with the game is just the FPS issues that happen here and there, including on boss fights. I also wish it were on PC some day since I rarely have a reason to take my ps4 out of the storage anymore and I don't want it there occupying space.
How can I post weaponfu if you've already posted her, user?
Christian Adams
>Blood vials encourage tedious farming git gud, bloodmaidens give you blood for free >input buffering is overzealous dont know what you are talking about >camera is atrocious during big boss fights dont use lock >uneven boss quality bullshit, only celestial emissery and witch of hemmic are meh tier >obtusely hidden secrets eyes open and explore. >story is vague even by Souls standards you need more insight. >dumbed down RPG but you can still be beast and cosmic broccoli >lack of weapon & armor variety bullshit, every weapon is viable and there is lot of fashion. >chalice dungeons are dull and compleatly optional, and thre is good bosses in them >repetitive color palette great pallette for horror game >lack of any significant innovations it got meta level insight mecahnics that extends to player himself and how much you understand the story and lore.
Ethan Mitchell
>Blood vials encourage tedious farming No >camera is atrocious during big boss fights No >uneven boss quality Not by a long shot >obtusely hidden secrets That's the point >story is vague even by Souls standards No >dumbed down RPG No >lack of weapon & armor variety No >chalice dungeons are dull No they're not >repetitive color palette It's not >lack of any significant innovations False
>Half a DECADE after relase >Still portbeggers >Still gets the most daily threads out of any Souls game, by far >There are still people feeling the need to do hot takes, reviews and discussions to this day >Has the most numerous God-tier fanart, concerts and other creations Just proves that BB is indeed the Magum Opus.
Didn't play it git gud filtered. Don't even reply to me.
Aiden Hernandez
>>Blood vials encourage tedious farming >>input buffering is overzealous >>camera is atrocious during big boss fights >>uneven boss quality >>obtusely hidden secrets >>story is vague even by Souls standards >>dumbed down RPG >>lack of weapon & armor variety >>chalice dungeons are dull >>repetitive color palette >>lack of any significant innovations
Frenzy is only annoying because dumb ass try hards dont spend their insight and equip caryll runes for it for the 2 areas that require it. Chalice dungeons are where all the difficulty is in bloodborne. Sure they're boring to look at but other than that they're fine. Do every non root chalice each run. >farming bloodvials Super easy even early game. Walking from central yharnam to the cleric beast can not you up to 25-30 per run >input buffering Not a problem if you have a brain cell and think before you act >camera during boss fights Only ever had issues with cleric beast in that area >secrets too hidden They're secrets for a reason retard >story is obtuse Bloodborne story is explained better than every other souls game. In fact the game makes it a little too easy to understand >dumbed down rpg Souls isn't an rpg >chalice dungeons are dull Dont do root chalices then. All the unique content in chalice dungeons is in non root dungeons >OP is a fag That's an easy agreement
>Blood vials encourage tedious farming Only if you suck, quit popping vials and learn attack patterns >input buffering is overzealous works the same as DaS and Demon's >camera is atrocious during big boss fights True and same goes for every From game, you can fix this by learning to play unlocked >uneven boss quality There are 43 fucking bosses and half are optional >obtusely hidden secrets As expected from a Fromsoft game >story is vague even by Souls standards The story is less obtuse than DaS and just as good, DaS3 is just fanfiction >dumbed down RPG Like every Souls game >lack of weapon & armor variety Weapon variety is amazing, armor is just for fashion >chalice dungeons are dull And completely optional, a little more dev time and they could have been great >repetitive color palette Compared to DeS and DaS sure, but BB and DaS3 have a visual theme they stick to >lack of any significant innovations They changed the combat completely, which carried on to DaS3
Alexander Ward
worst taste
Hunter Ross
It's more of an rpg and has better online mechanics, everything is just worse than the rest of the series
Hunter Price
Bloodborne is only good for lore. Just read Cromwell Stone ftfw.
Unironically git gud. And if you can't, at least get the nightmare church lantern, go outside, turn left and backstab visceral both enemies for a ton of bullets and vials, then go kill the corpse wailing on the gate before Ludwig for several more.
Ryder Mitchell
>Blood vials encourage tedious farming Fair enough but not a problem if you're decent at the game. >input buffering is overzealous I haven't had this problem ever >camera is atrocious during big boss fights Fair enough again >uneven boss quality That's true to all the games and Dark Souls 1 has the highest concentration of bad bosses next to Dark Souls 2. Also the best boss in the entire series is in Bloodborne. >obtusely hidden secrets Actually if you immerse yourself and read item description and carefully listen to NPCs you can discover everything. You can't say the same about Dark Souls and Demon's Souls. Dark Souls is incredibly obscure in a bad way. >story is vague even by Souls standards Again Dark Souls 1 is so much worse at this and Bloodborne is by far the best at this. Bloodborne's lore is easy to follow and infinitely more interesting >dumbed down RPG Not a flaw. It obviously leans more on action than RPG but that's just a difference in direction and there's an obvious trade off, the RPG mechanics are worse but the combat is much tighter. >lack of weapon & armor variety Armor doesn't matter and has never mattered and Bloodborne's attires are so fucking slick. You're just wrong about the weapons. Each weapon has their own unique personality and are incredibly fun to use. Unlike the one billion samey dull weapons in Souls >chalice dungeons are dull Fair enough but they add variety >repetitive color palette Fair enough but that also means the game is consistent and it doesn't have a lot abrupt changes in location >lack of any significant innovations Trick weapons and the regain system
Bloodborne is great game. Saying it's marginally better than Dark Souls 2 is an insult. That said i do agree it's overrated