Why are oceans so underutilized in video games?
Why are oceans so underutilized in video games?
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the better question is why are there no games that give me the same feeling as that image
Because water is boring. Like first off thats why boats are useless. Like what is the point, you float on 1 section of water you floated on all sections of water. 2nd fish are the most uninteresting and boring creatures. 3rd swimming in water is boring and slow. Nobody wants to do that. 4th is that water doesn't even taste good. 5th is that there is nothing interesting in the ocean, just fish and fucking plastic.
>fucking plastic
I'd like to mention that this is becoming a serious problem. A few years ago, when I'd first heard of this, the patch was a 600,000 square kilometer island. Now, it's 1.6 MILLION square kilometers. It's massive, and it's a problem. But nobody cares. We NEED to do something about this, and we need to stop using this non-biodegradable junk or else we're just gonna pollute our planet more
That IS an issue! How can I help?
There's not much we can do in the long run, but we can still do our part. Always recycle what's recyclable. Got a 6 pack? Cut the plastic open so that fish can't choke on it. No more tossing empty bottles in the trash, it's not that hard to recycle it instead. That's all you and I can do.
Dunno about that. On surface level perhaps you're right, but the vast unknown of the lower levels of the oceans could be made into something interesting. Take Subnautica, for example, you could explore the vast underwater 'land'scape, for lack of a better word, and the environment served to further the plot. I think an imaginative writer could really let his or her creativity flourish when it comes to the deep unknown.
There's literally nothing there
>on a boat so it's mostly boring ocean
>underwater so you usually have bad controls
Oceans are the niggers of the earth.
No one wants to swim, I guess.
I can't wait for the day games normally have decent water physics and reflections in them. Water environments are really pretty but are neglected as you said.
play sea of thieves
Someone post that Rift webm.
but plenty use it?
like BOTW is wide as an ocean and deep as a puddle
Nobody likes water levels
>Despite covering the 75% of the planet surface, this planet is named Earth
Lmaoing at waternigs
Plenty of developers use them to pad out maps.
whatever minuscule thing you do is collapsed by any industry, just be glad you'll die before seeing the end result
Play Raft
This person is fat fyi
Based Canada hogging all the water. Can’t wait until America tries to Annex them when they get desperate and Canada allies with bases China and Russia.
>swimming in water is boring and slow
if you are a human
>playing as a nigger
I want a game like Deep Fighter or maybe AquaNox.
Study your Geography.
>only good "deep sea" game is an unfinished buggy mess with terrible creature designs and no harpoon gun
I cannot wait until somebody decides to tap into the market and make a deep sea exploration game that isn't held back by millions of silly design choices.
>clearly between baja california and the great lakes
>canada
Hey cumskin, when you stay in the sun you get a tan. It’s this thing normal people get from the sun. I know you think everyone gets blisters and looks like a strawberry after a minute in the sun, but that’s just you actually.
all that plastic comes from degenerate 3rd world countries that simply don't know what "recycling" means (read: india).
there is nothing wrong with using plastic, as long as it is properly recycled.
>space
>literally nothing
>there are a million space games
just change black to blue, I don't know
low iq complain that there isn't enough vapid content to grind. consider that most gamers think mmo design is acceptable. they would not know what adventure felt like if it queued in front of them for the next boss 100 times.
You were in charge of making 'The Art of Conquest' expansion for Empire Earth, right?
OK hear me out
A game entirely on the ocean where you are hunting kaiju (either one very powerful one or several), on a relatively large ship you can upgrade and staff with qualified people (think Skies of Arcadia) and can explore or customize fully. Maybe if we're talking really sci-fi shit it can transform into a submarine. And you just go around hunting for clues of giant monsters (wrecked ships, witnesses and other strange anomalies). You need to really meticulously upgrade and equip your ship or else you'll get your shit wrecked, like say if the monster grabs you in its jaws you electrify the entire hull to make him drop you, maybe you have special harpoons that administer powerful electrical discharges to weak points on the monster's body. Maybe some monsters are actually docile and your only job is to document them in a peaceful Pokemon Snap type way. But the whole game never leaves the sea and the main characters all contemplate man's relationship with the ocean.
>all that plastic comes from degenerate 3rd world countries
imagine unironically believing this
I'd buy it
It’s called the copa de amerimutto
Nah mate, all that plastic comes from Greece
The Abyss section of SOMA is fucking brilliant.
Imagine all the water got gathered in a sphere like that and was held together by a central mechanism that controlled gravity and you could breathe underwater and just live in your big underwater world
The solution is easy.
Remove china, india, and africa and their populations and the worlds pollution problem is solved.
Once my old man went to good King Triton and asked,
'why all this senseless fightin?'
Why can't we men express emotion?
And now I've got a friend in the oc-