XP awarded from single killed enemy and retained after game over so you can't adjust difficulty

Wait hang on... Am I getting this shit right about experience points? You retain all XP from a failed battle?
I don't know what else the game over screen is trying to communicate and suddenly I noticed after I died to some guard dogs for dumb reasons I was learning from, I suddenly mopped the floor with them and wasn't even able to try staggering them like before.
What the fuck?
This is retarded design.

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Speak english fucking spic

I would presume they dont expect you to lose to MOBs like a scrub

The XP is a consolation prize

>restart the biker battle against speed demon because it went below 80% hp and trying to get the trophy
>get full hp
What the fuck

You should be able to pick out what he was trying to say, but I share the sentiment.Here's my guess at a corrected version:

>XP *that is* awarded from *every* single killed enemy a̶n̶d̶ *is* retained after *every* game over so you can't adjust difficulty

Isnt that the definition of grinding?

Its grinding with no chance of failure.

I think so that if you save before a boss fight but can't go back to previous sections you can still grind if you want to

I almost never died in this game on normal though, the entire game is pretty easy once you get Aerith who is extremely OP

the whole concept of grinding is to avoid failure

Oh shit I didn't realize I did that.
Fuck.
I'm on mobile? I don't know how yhat would make me fuck up my grammar so bad I miss entire words but whatever.
Anyway was right.