Play Quake

Play Quake.

Attached: Quake E1M1.webm (426x240, 2.87M)

Nah.

Attached: romero.jpg (2620x1083, 754.42K)

any good single player mapsets besides AD?

Quake guns are unsatisfactory

but it's boring

I do every night

>nail variants, GL, RL & LG
>unsatisfying
No!

Dusk is basically better Quake.

Not even close

I have. I beat it on nightmare. It's really boring compared to Doom.

maps really suck, I don't get why people praise them

This.

Attached: DUSK shotguns 2.webm (1024x576, 2.86M)

Yeah, Quake maps all look and feel the same.

Low effort b*it.

Attached: Quake Cinegrid.png (1440x1165, 1.11M)

You're a fucking moron thanks for proving his point

>all look and feel the same
nigger, there are 4 different themes and each map has different structure. I am not even counting the expansions. I am tired of you DUSK fags shitting on quake 1 while dusk's diagonal bhopping breaks the game and the models look like 3d equivalent of indie pixel shit. Hell quake 1 models had more polygons than DUSK models.

Play Heretic + Hexen

Attached: 1559489349824.jpg (1800x1776, 663.42K)

Wow, look at all those brown castles.

Bold of you to assume I don't already.

Dusk is a better Quake but I didn't say Dusk was good either.

Am I just really tired or is that FOV fucked?

>FAKE POP COLOR BAD
>REAL SHIT BROWN GUD

This.

Attached: DUSK gameplay 4.webm (996x560, 2.88M)

eat quaker oats

>>FAKE POP COLOR BAD
>>REAL SHIT BROWN GUD

Attached: 87f.jpg (647x659, 40.42K)

Jesus Christ it looks so bad. Why do retards think that you can just make things low poly and call it a day? Low poly art still needs to be done correctly or it looks like the worst kind of shit imaginable.

Quake Champions any good?

Attached: Quake-Champions-Beta-Shot-12.jpg (1920x1090, 550.52K)

no, shitty netcode

`HUH
HU
HU
HU
HUUH
HUH
HU
HUH
HUHH
HUH
HUH
HUH

I'm working on an episode that I hope to release sometime this year. I've got 7 maps so far, I think 8 would round it off nicely, they could all use a few more passes of polish.

Here's a moving train level that I made most recently. It's ugly as sin and I'm disproportionately proud of it. The gameplay basically boils down to a singular corridor, but the setting feels kind of fresh for Quake.

Maybe once the player get to the front, I can have the train "crash" and teleport the player to a mangled up trainwreck to let the gameplay open up. As of now, the map just ends when you reach the engine

Attached: quek.webm (1920x1080, 2.83M)

You, I like you.

>t. hasn't played the game in two years

netcode is decent as of a year ago. the last patch got rid of the last big tech issues (texture memory causing stuttering).

>look I memorized where the enemies are does it look fun yet
no, retard.

Reminder that Ranger is voiced by Trent Reznor.

Attached: quakeRanger.gif (151x200, 56.43K)

Marathon doesn't have a single webm.
I feel so sad.

How is Malice guys?

Quake Champions is the bee’s knees