Imagine playing games with something designed for typing.
Imagine playing games with something designed for typing
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It's better than any controller out there though since it allows you to properly use all your fingers.
Mice are cool, but keyboards are legitimate garbage for anything that isn't rts or a sim. Wasd is subhuman
Keyboard and mouse is meant for fps multiplayer games. Controllers are meant for singleplayer games. End of discusssion.
I do it every day and it's brilliant. I don't have to imagine that you're a retarded nigger, tho.
wrong
That is the dumbest shit I've ever heard. Being singleplayer has absolutely nothing to do with what input method is best.
Pretty much, yes. Why would anyone play Dark Souls or Nier with a keyboard? Doesn't make sense.
Imagine having more buttons to not have to waste time navigating some shitty scroll wheel system or whatever.
Yes.
Imagine playing games
cool
Imagine having like 15 buttons for actions when you could have double the amount. Imagine getting worse games with simpler mechanics because console retards have to play them with their plastic toys.
>no smooth movement speed control
dropped
P.s. imagine playing an fps with a controller. Fucking lmao
Is that forum still up?
If it works, it works
youtu.be
yeah haha
i miss bad company 2
Keys are all binary though.
There is nothing to simulate the function of analogue inputs, and this limits gameplay options.
Try emulating anything that requires variable input other than for looking around, and you'll always need to do fuckery like mouse + controller in left hand or mapping keys to different analogue levels or something else dumb.
The only upside to keyboards is that it makes the transition from playing to typing fluid, but even that could be better accomplished by just using voicechat.
absolutely fucking useless in FPS games
hahaha
> Have combinatorically almost unlimited amounts of input possibilites
Or
> Be stuck with a small limited range of input possibilities
Keyboard is bigger number and therefore better.
Tap the movement keys rapidly to move at a slower speed than usual. It's something you master if you play a lot of FPS games
Youch.
Based Jedi Academy community, good to see them still aroudn
I know right.
>current number of left hand digits able to actuate inputs
>2
lol
>Imagine playing games with something designed for typing
If you get your ass beat by someone who uses this kind of M&K, how would that make you feel?
It's a big number of the same thing though, and even then it's a suboptimal layout for anything that requires modifier keys, which is almost always more efficient than using the entire keyboard with your left hand or taking your right hand of the mouse.
Keyboard could be trivially improved by a uniform grid of buttons with modifier keys all around the left and lower perimeter for pinky + thumb usage.
TOE THUMB
>Putting a period at the end of your sentence
Go back to R*ddit
>Controllers are meant for singleplayer games
lmoa
OH NO NO NO
youtube.com
>racing wheel for homm3
>nudie calendar
based and slavpilled.
It's not just for movement though.
Basically anything with a variable power component is clunky as fuck on a keyboard, since the only way to simulate analogue input conveniently is by repeated keystrokes or holding down keys, both of which necessarily tie any such mechanic either to time or to the mouse.
It's as much an issue of limiting the scope of what kinds of mechanics could be implemented in future games as it is about being optimal for today's games.
imagine playing games with something designed to shove up your ass