Half-Life

>A previous hire has been unwilling or unable to perform the tasks laid before him.
... Was he really talking about Gordon? While Gordon (presumably) wasn't under his control in the Original game, he still accomplished something that was in his favour and "accepted" the "job". Gordon was never given explicit instructions in Half-Life 2 but he does appear to have done exactly what G-Man wanted. In Episode 1 he's cut off from the G-man and was again never given explicit instructions, how could he fail to fufill an assignment he was never given or clued in on? And finally, in Episode 2, he's still mostly cut off but he is tasked with escorting Alyx safely to White Forest, which he does.

What, exactly, has Gordon failed to do?

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not even the writers know. dont think about it. just enjoy the wacky headcrabs and buy the next product.

>What, exactly, has Gordon failed to do?
To fuck and impregnate alyx. The supression field was down user, why do you think Gman wanted the tower to be destroyed?

It's a mystery, like the Gman himself. If they were to give an answer, it would ruin it.

Are you unable to not think in memes?

You're right, it is a little undefined. I've been viewing it as when the Vorts took him personally.

I really hate that Alyx's ending means they really are done with Shepard

Valve were talking about themselves.

fuck shepard. overrated as fuck. he never even said anything

how?

time, dr. freeman?

I, too, remember Gordon's monologue on the horrors he was witnessing. Oscar worthy no doubt. He got snubbed by Duke.
>Gordon isn't up to snuff
>Hmm, I'll use Alyx instead
>I do have this trained killer who rose against all odds and reminded me of myself, but I'll use Alyx instead.

This, but it also fits in-universe. G-Man says unable or unwilling. Unable because the vortigaunts save Gordon, unwilling because it's not like the player/Gordon were desperately seeking their handler in the G-Man during Episode One.

I think it was because Shepard was too uncontrollable

>What, exactly, has Gordon failed to do?
who the fuck cares. half life lore is make shit as you go along tier right now.

t. Shepard.

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>People keep believing G-Man
Obviously G-Man is letting Freeman go because he knows Freeman can oppose him in the near future. Freeman knows the Vortigaunts can stop him. Swapping to Alyx gives him more of a pull on the Resistance's goal than holding Freeman.
Why would G-Man tell Alyx everything? It's easier to feed her a smaller idea, and from her perspective, he's already helped her, while all G-man did was abduct Gordon.

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Or because he's owned by Gearbox and Gabe doesn't want to deal with Randy.

What, exactly, has Gordon failed to do?

Create something.

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It'd be cool if they made a new Opposing Force, and you play as a Combine soldier.

Its kinda implied that in not saying anything, Gordon willfully allows the vorts to intervene in ep1, essentislly breaking his contract with gman.

Oh please. Just because Valve doesn't want to touch the stuff Gearbox added doesn't mean Randy has any ownership over it.

Blue Shift and Shepard bros...we're going home
youtube.com/watch?v=8q1Z3uTkFvo

Me too, but OP's confusion makes me rethink and wonder if Gordon refuses to do something in the future, so G-man has Alex do it.

A lot of companies have ownership issues when giving out development of their I.P to third parties resulting in the third party owning the OC. It's why Pokemon has any imports from the GC games say Distant Land still, Genius Senority owns Scenerio Rights so GF can't reference Orre.

That MIT education pays for itself doesn’t it?

Opposing Force and Blue Shift are included in the Valve bundles, and Randy is reportedly still bitter about the legal agreement he signed when Valve and Gearbox parted ways; this heavily suggests that Gearbox has little to no claim to any rights on the original stuff they came up with.

Who cares, Alyx isn't canon. Original Half-Life team fucked off years ago.

>gordon can't create anything in the game
>one of the first things alyx can do is create by drawing in the glass with a marker
Pottery

>and Randy is reportedly still bitter about the legal agreement he signed when Valve and Gearbox parted ways
Nah that's not it. There's this Half-Life documentary that came out last year on youtube. It's not that good a documentary, by the stuff with Randy was really interesting. What he's bitter about was the lack of communication between Valve and Gearbox while Valve was trying to wrangle the rights to Half-Life from Sierra. Valve put Gearbox up to making a product, I don't remember if it was CS or HL related, and Valve just would not communicate. Later Randy had a drink with one of the higher ups at Valve and told him it was all a ploy to fuck over Sierra, with Randy saying he would have totally been onboard if Gearbox had been told what was going on. I'd say that's grounds for some bitterness.

Is Shepard even canon?

he's right. Valve don't plan ahead and they find this "exciting". it's the classic writer writes himself into a box on purpose thing. they think being forced to solve a dumb ass setup brings out creative forces. in reality you just get a swiss cheese plot, J J Abrams style. nothing makes sense, no questions are ever really answered but rather just pushed along until hopefully the reader/viewer/player forgets about them altogether because new questions now occupy his mind.

Eh? Wasn't he talking about the soldier guy from opposing force? It's been a long time but didn't he throw shepherd in to stasis or something?

Laidlaw gave us Epistle 3 and clearly had a plan. This is the work of the leftover Valve writers.

>Obviously G-Man is letting Freeman go because he knows Freeman can oppose him in the near future. Freeman knows the Vortigaunts can stop him. Swapping to Alyx gives him more of a pull on the Resistance's goal than holding Freeman.
>Why would G-Man tell Alyx everything? It's easier to feed her a smaller idea, and from her perspective, he's already helped her, while all G-man did was abduct Gordon.
It was Counter Strike: Condition Zero. Basically, Valve kept demanding a bunch of weird and counter-intuitive shit (such as a heavy focus on the singleplayer campaign) that in Randy's opinion was designed to ensure the project failed.

This parallels Sierra's lawsuit against Valve which claimed that Valve had intentionally sabotaged projects in an effort to bully Sierra into kowtowing into Valve's demands. Valve won the lawsuit overall, but I've never trusted them. If they were willing to lie to everyone about the development status of Half-Life 2 in 2003, what makes you think they weren't lying to their publisher and development partners about stuff?