Captain, if the Federation is so great why are there no Star Trek RPGs?
Captain, if the Federation is so great why are there no Star Trek RPGs?
>unique alien race
>it's just a guy in makeup that conveniently speaks English
Wow so this is the revolutionary Star Trek...
You could go watch modern sci-fi where there are no aliens, pleb.
If you were going to have a Star Trek RPG you'd probably want it to be party based, somewhat like the point and click games where each member of the away team had their specified role, so that while you're ostensibly playing Captain Main Character, progressing through the game relies more on who you have with you than the way you've built and customised your character.
Maybe even go the whole hog and not have customisable characters at all and everything comes down to the decisions you make in who you have with you and the way those people can respond to situations, so winning a gunfight isn't about putting points into Phasers, it's taking Security Redshirt instead of Nerdy Yellowshirt. Whereas losing that fight gives Nerdy a time to shine in helping you technobabble a way out of your cell.
Mostly all reasoning for why English is the chosen language makes sense. If we get to the point of galaxy level travel, as well as aliens doing the same, we will most likely have found the most efficient language along the way. We would speak our 'native' language as well as that efficient one, just like aliens would. In this case the efficient one is mostly always English (or the creators language)
Doesn't make sense that every alien is just a human with one added quirky feature though
how could there be bajoran war crimes if there was no war?
If the Cardassian Union is so great why did you get annexed by the Dominion who later slaughtered hundreds of millions of your people?
I say this with no irony. Mass Effect is the closest you'll ever get to a good modern Star Trek game. It's a series that works as a character based RPG, all it's missing is strategic ship combat with the ability to give orders and dramatically yell red alert. Too bad developers continue to shit out medival DnD clones forever. All we need is a space RPG that focuses on exploring different cultures and not fighting space squids.
Universal translators. Everyone is speaking their own language, it comes up a handful of times in DS9.
Budget constraints followed by an episode of TNG that explained the first sapient species in the galaxy seeded humanoid life across multiple worlds because they were alone and they thought there needed to be more intelligent life around.