So what exactly is the appeal of this game except for atmosphere? I played for an hour it's same shit over and over again.
Find three clues that require you to straight up run (while killing easy as fuck PvE monsters), then you go for the bossfight which is disuputably easy, and maybe fighting some other shmucks on your way out.
Rinse and repeat.
No loot in the houses, why would I even want to check the buildings out? Camp fest when it comes to PvP.
No, really - does it get better with unlocking skills or something? There's ZERO replayability I am seeing here.
I mean, there's only 3 bosses and like 7 easy monsters. Seriously, what's the replayability here?
Blake Hughes
replayability obviously comes from pvp, the pve elements the game has are only there to spice things up, bosses to get players together, mobs to make you play more careful if you want to sneak up on others, or even use them to your advantage pvp should only be about camping if you play solo againts teams or you are in a really tough position and dont have many options to move if you are careful enough and know what youre doing then campers dont really have a chance, good shots rarely camp, so if you push camper pussies youre good and likely kill them
theres also the setting, weapons, atmosphere thats really strong, if you are into that its great honestly
Parker Turner
They killed the game in 1.0. It is streamerbait now.
Nicholas Young
how?
Eli Morris
not him but they completely killed the gunplay and made it generic point and shoot as opposed to requiring actual skill. it was nice to play an FPS an not see someone bhopping into a 360 drop shot noscope but sadly because console faggots need to be pandered to, they changed it for the worse. also they started adding a bunch of cosmetics and other bullshit which completely kills the aesthetic of the game. still pissed i was rank 81 pre 1.0 and they reset my level so everybody would be on “the same playing field”