On the topic of remakes

With the release of FF7R, I've seen a lot of people here complaining about how the remake isn't perfectly faithful to the original game. And that's something that I don't understand very well?
A game remake is a video game that is rebuilt from the ground-up (a.k.a. new game), and is based on an older property. It doesn't have to necessarily follow the original exactly, and can take more or less liberties with the story, characters, world, etc., depending on the vision of the developers.
I can comprehend complaining about a bad change because it's bad; that's perfectly reasonable. What I can't comprehend is complaining about change itself in a remake.
If you watch a movie remake do you really expect things to be the same as in the original? Of course not, because it's a different movie. Based on an older one, sure, but a different movie that was made on a different time.
If the people wanted the same game, there were 2 options:
a) play the original
b) ask for a remaster with updated textures, character models, etc.
Instead people asked for a remake - for a new game to be developed - and now they're complaining about the fact that it's a new game?
I want to finish by saying that I have 0 interest in Final Fantasy 7. And the way SE is releasing it just seems scummy (padding a small portion of the original game and asking full price for it). But it seems weird to complain about change in a fucking remake (and once again, it's perfectly fine to criticize the changes if they're shitty, obviously).

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respond to me you fags, or else I'll make an off-topic bait thread

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>Instead people asked for a remake
Nobody actually did, a straight remaster would've been fine with most everyone. Squeenix built up their own internal headcanon about turn based being "outdated" or some shit and I think this is what lead to the more and more radical changes it underwent. If you look up reactions to when news first started spilling out that it would be using XV's engine, it was almost entirely negative. Squeenix worked themeselves into thinking turn-based wouldn't sell when there was (and is) plenty of evidence to the contrary even in the games they publish themselves.

>JuST plAy THe OrIgiNaL
Drop fucking dead

A 'remake' in this context means something like Final Fantasy IV DS. A radical change to game balancing and visuals, but still very much the same game.

FFVIIR added in a bunch of retarded bullshit that no one wanted. There's nothing wrong with being angry about that.

Honestly, I've explained this ad naseum in threads for several days now and I'm pretty worn down. Maybe another day, user. But I can keep it nice and simple, then I'm off. When people asked for a remake they didn't mean spooky time ghosts and fujo Sephiroth.

A lot of people were okay with changes, but not changes that literally made it a sort of sequel in disguise. People don't like being lied to.

Because people wanted the game to be REMADE in hd, that's fucking it.
Nobody wanted to have the entire scenario be covered in nomura's vomit and become an entirely different thing.Nobody fucking wanted time jannies and team rocket sephiroth.
The cherry on top of the shit cake though is that this was sold as "faithful" remake, so what the fuck do you think i should expect when i'm being sold a "faithful remake"?
People have all the rights in the world to call this bullshit out.

As I've said, I understand criticizing crappy changes. I was just puzzled at people obsessing over how the game isn't a 1:1 copy of the original when it's a remake and not a remaster.
>Because people wanted the game to be REMADE in hd, that's fucking it.
This wasn't simply an HD conversion. That would have been a remaster. It seems that a lot of people would have prefered a remaster then.
>was sold as "faithful" remake
Then they lied. A remake will always have changes, no matter how minor.

>Then they lied
Which is exactly why people are mad, there you g, you have your answer, you can let the thread die now.

>Then they lied. A remake will always have changes, no matter how minor.

A remake can have changes and still be faithful. Look at REmake and Zero Mission. VII R is just not faithful though, they actually lied.

People are mad because the marketing for the game has been deceptive. It was being sold as a faithful remake when it is anything but.

Zero Mission is a really good example of what we wanted actually. Updated visuals, new gameplay elements, but still remaining true to the original.

Holy shit I love Metroid.

2d metroid are pretty fucking great

>A remake can have changes and still be faithful.
I guess. Depends on what you consider "faithful" though. If faithful means "the same game but with higher-quality graphics" then no remake is "faithful", as there will always be at least a small change in the atmosphere and feel of the game. I guess the problem with "faithfulness" is how loose of a term it is. Maybe Nomura thought the time jannies wouldn't compromise the "faithfulness" of the game, while the average player abhors the idea.

>then no remake is "faithful", as there will always be at least a small change in the atmosphere and feel of the game.

You should try some Dragon Quest remakes.

>I can't comprehend something easy to comprehend

Life is tough when you're stupid.

I went and bought the game now because Nomura changed the story

You're right, people who just want remakes to be reskins with HD graphics are retards.

/Thread

And that makes sense. You knew about it and it interested you. There's nothing wrong with that. It was just terrible to trick people who weren't interested in that into buying it.

Everyone angry about it didn't understand the orgiginal.

In the original game, Sephiroth laid waste to Shinra and killed the president. It's still the same plot in the remake, and everything that comes out after this episode will be the same in the original too.

I was fine with a lot of the additions they made until the lab in Shinra HQ.

There's a difference between adding a mission to help expand on Jessie's backstory and changing the ending to the party fighting a physical manifestation of destiny.

Do you even know what people are mad about?

Brainlets just want to play the exact same game instead of a new take on it

Brainlets expected a 1:1 remake of the original story, after the trailers showing some shitty plot change. (the ghosts and sephiroth appearing early in the game)

This is why I think everyone angry about it after release are all just stupid people. Or maybe they never seen the trailers? Idk

>new gameplay
sure, not huge on turn-based myself and it's not like the new combat is completely mindless
>expanding on original story
fine, they can do a lot more with modern tech after all
>spooky ghosts go back in time and spoil the ending of the original story during the first act, also the original final boss now appears way earlier in the story and his final boss music appears when you fight him
fucking why?

That's what you people don't get. The good changes are generally well received. The bad changes are being shat on, and rightfully so.

Probably the latter, game trailers really aren't worth watching these days now that they're always 90%+ cinematic shit and nostalgia bait. Think I saw one on an E3 and it didn't make a big impression, so there's probably a lot of people whose first real impressions of this has been the post-release meltdown. A certain degree of artistic license is expected in a trailer too, nobody could be expected to guess ghost jannies were a thing that early from that little.

Many people thought that the ghosts were the remakes take on the sephiroth "followers" when they saw the trailers. No one could have expected the retardation we actually got.

Why is it so hard to understand that people do not want the same GAME, but the same STORY?

Oh no. And if that fails you'll mow your lawn, take shower and other insidious yet pedestrian things.