When does it get good?

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when you open the game

after super gore nest

It doesn't

When you git gud.

When you git gud enough to get 10 game win streaks as the slayer in battle mode

TPBP

What should we play instead? I'll wait.

Alright, so maybe its just me, but I for one have probably grown out of this genre to a point where I can no longer emmerse myself. But I find there is no substance in this game. Nothing compelling enough to justify it being a worthy sequel as opposed to a glorified DLC. I respect that this game knows what it is, and that it isn't trying to be anything more. But when I shell out another $60 I would hope not to feel like I'm playing the second chapter

Not what I asked, faggot.

from the beginning

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sort of like Doom II?

Cut myself off, but anyways I'm saying I feel like if they added this entire part of the story to the 2016 game, then I wouldn't see the difference between games. We had nearly a 4 year gap, and all they really managed to do was add all sorts of gimmicky ways to kill demons. It's pretty much a button masher. Level design is fucking ass, backdrops are fucking pathetic, nothing seems finished. Its just a kaleidoscope gangbang if colors and chaos, I have no fucking idea whats going on half the time because my stupid little brain can't handle it.

Quake 1.5 or Slayer's Testament.

Why?

I feel like I know where you're getting at, they pulled a L4D2 and added some new features. Doesn't make it a bad game. People just have different preferences, you're obviously isn't this game so you shouldn't really bash it because it isn't YOUR kind of game. Given the circumstances, not too many people care to play anything else right now. This is a nice, all-out, balls-to-the-wall, shooter that (as you admitted) knows what it is.

They're fast and hard, like what nu-DOOM was supposed to be.

Game was trash, cashgrab plain and simple. The more I played the more I just got frustrated at the fact that they literally sliced the 2016 game in half for this. This game was fucking lazy by design.

>That fucking mission where your on the train and the game forces you to hold in place when the train transitions from inside to outside by shamelessly teleporting you to a new area

Maiden Rape Assault: Violent Semen Inferno

I know exactly the part your talking about and i had the same though cross my mind

Once you fully figure out the combat and equipment flow and have unlocked some key weapon master mods

All clicked for me around Super Gore Nest

Train levels are supposed to be fps kino but they somehow fucked it in this game.

Its not even a train, its moving platform on a rail. Thats the first thing they fucked up.

Never. Overly complicated bureocractic design that keeps you from shooting demons for far too long

after the iD logo flashes on screen

>adds verticality as a means to extend your game run time unnecessarily
>adds several upgradeables/kill methods to make you feel more thought of substance was put in
>only makes the main routes thoroughly detailed to overt your eyes from the nonexistent backdrop catastrophe
>Invisible barriers fucking everywhere

underrated post

I know I'm a fucking casual, but I liked 2016 better. I don't like how limited ammo is in Eternal. You don't feel as bad ass when you forget to manage things correctly and then you have to run around the map to find an imp or 2.

honest truth, i fucking hated this game until i mastered all the tools to kill shit with. I admit it is a bit of a mess, but when you get it all figured out you feel godly when you nail some truly beautiful kill chains

after you beat it and you're done and you realize you don't have to play anymore

The gameplay in Eternal is great, everything else is a step back from Doom 2016. Fuck all the cutscenes.

Agreed, 2016 felt a lot more fluid

They are all skipable though. Its a pretty accommodating game if you dont give a fuck about story

>reward for 10 minute long hectic fight?
>another 10 min long hectic fight of course!
dude what is pacing lmao

It started to click once I got to the doomhunter boss, but I felt like I truly got gud at the ARC Complex level. Thats when I finally got into the flow state of the combat, shit was so fun.