Witcher 3 has the best and most consisent cinematography of a videogame ever made

Witcher 3 has the best and most consisent cinematography of a videogame ever made.

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framing =/= cinematography

Framing IS ABSOLUTELY PART of good cinematography.
It's not 100% of it, obviously, but a good director needs to be iron clad in his ability to apply good framing to his shots correctly.

Jesus, shut the fuck up you inexcusably uneducated fucking retard. Spewing bullshit you could've figured out literally in the span of 30 seconds just with a couple of clicks.

Fuck's sake.

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Yeah but its only because it's expensive to set up the scenes and despite having great talent they dont have the time in other AAA studios.

But it's not expensive to have good blocking and framing. Witchers 3s presentation is an evolution from 2 which evolved from 1

i think u meant ReMake 1

Its expensive when you have so much footage to take care of.

Compared to what, you blithering fucking retard?
What talent? Where? Who? With the obscene AAA budgets, they "have talent but not time"? How many fucking layers of delusion are you on?

ME1 only had good scenes whenever it was copying Battlestar Galactica, the other 2 games are trash. Snoy movies are garbage. Deus Ex looked good but had that piss filter and the in-engine processing for cutscenes. Ubitrash injects """""""""""""cinematic gameplay""""""""""" to their garbage when it doesn't need it. I could go on and on and on.

You're not only fucking wrong, you have no basis for your argument.

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CDPR has tools that create template animations, poses, camera angles etc. for the scene that the devs can then tweak which greatly reduces overall effort needed.