Let's fix Final Fantasy 7 Remake

How can things be fixed in part two?

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Yuffie becomes the main protagonist.

They'll flanderize Yuffie just like they flanderized Jessie. She will probably talk about stealing shit 99% of the time and be a completely flat character otherwise. Just you wait.

a final time janny pushes party back through the portal and blows up the lifestream time communication hotline that sephiroth and aerith are using

>be a completely flat character
I hope so

>Only 1 combo per character the entire game
>Only 6 weapons per character in 7R with each weapon having the same animation per character except 1-2 weapons
>Compared to XV having over 15+ unique weapon types with unique combos, finishers, abilities and warpstrikes just on noct alone, and with 7 regular weapon types having over 6 different weapons each which add way more than 7Rs barebones ass weapons do
>All basic attacks you have at the start are identical at the end
>No jump
>No dodge cancels, XV has dodge cancels through Blink
>No iframes on dodge making dodge useless, also because it has shitty range
>still take damage when blocking while in XV you have perfect blocks requiring timing which blockstun enemies and guarding with shields or armiger actively deflects damage as it should
>No directional input attacks
>No manual finishers
>No weapon switching
>The same 3 hit aerial attack the entire game, making you fall down each time after attacking
>No aerial dodge or aerial abilities
>No proper enemy tracking attack that also works for traversal like warps or warpstrikes
>Kess abilities for the entire party in 7R than Noct alone in XV
>No AI customization and they're completely braindead compared to XV AI which improve with Ascension
>No team attacks
>Autocounter on Cloud functionally works worse than the parry counter in XV, in 7R you just hold R1 and any physical attack is autocountered, while in XV parry counters require timing the guard button on Square for parryable attacks and having the follow up attack button input on Circle attack to actually counter
>literally an empty corridor simulator
>the sidequests are even more fetch quest shit, kill these rats, ok
>summons is just doing some shitty training room thing, no story relation, no lore, nothing, they're just there for no reason

It's unsalvageable

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By throwing the entire thing into the trash and actually doing a remake this time and also including turn based combat again.

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Double down on time jannies and let you have the whole party fight.

This.

There is no fix because Squenix thinks this mess is better than the original. Things will only get worse

They can't be fixed. They uncorked the bottle of stupid and poured it all over it.

>FF7R2 starts
>"Wake up!"
>Cloud is in the church with Aeris
>"I had a really weird dream. Who are you?"

Based

It can’t. These changes are here to stay and this game is a great indicator of how things are going to be from now on for the series.
You’re going to get Crisis Core 2 and you're going to like it. Thankfully there’s no chance the next game will have Remake on its title.

Increase enemy damage output, add i-frames to dodging and make timed blocks greatly reduce damage, or negate it with Steadfast Block materia.

Yas Forums should be banned from talking about it, thats how you fix it.

I can't wait for some autistic superfan to mod this shit on PC into the game it was supposed to be

the entire last section was a hallucination caused by jenova dreamweaver

First: For God's sake, reuse the engine and assets. Don't fucking make yet ANOTHER engine.
Second: Scale down trying to add in unnecessary filler unless it adds to the plot (And not takes away like in this one). The original had plenty of filler you could do.
Third: stop the God Damn feature bloat that just adds more dev time.
Fourth: Since you're changing the story, go full on with it and flip plot points on it's head. Have Cid's Ship work the first time for example. Don't just half ass it with the same beats, go to areas that have never been explored fully. Hell, be bold and turn some villains good or good to evil.

Might work out better.

combat need some serious updates. It needs gambits or something. It needs more varied combos. It needs team attacks. They need to make giving orders be quicker and smoother. They need to streamline healing like from menu or something... Man combat is so fucking shit.

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/thread

is there a way to wear that dress all the time?

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wait a year for pc version and mods

>only 1.3% collected all music discs
How? They're so easy find

How many are there? I haven’t climbed up yet and got 30

Zack becomes the main protagonist of Part 2

31

Completely retconning the stupid time janies crap and making an actual remake.
Also complete the rest of the story, no more fucking parts, this is an JRPG not Life is Strange.

damn. Looking at normal Aerith is so sad after this. New porn where?

>>summons is just doing some shitty training room thing, no story relation, no lore, nothing, they're just there for no reason


same as the original game then.

>same as the original game then.
You just picked it up in the original, no fighting game against them, no?

yeah, but still no lore or story behind them

except bahamut I guess

Everything was a dream, Cloud wakes up on the train and we play the real first part of the remake.

Yuffie with unzipped shorts.

Ahaha you're kidding, they are gonna turn Sephiroth into a good guy, and the final boss with be an aggrieved fan of the original.

It's gonna be a *total* shit-show, just wait and see.

this guy gets it