>1 hour walking simulator
how shit like this gets popular?
1 hour walking simulator
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That's an actual game faggot, not a walking sim
Ok, snoy boy
>be multimedia conglomerate company
>produce shit
>produce articles lauding shit
soundtrack
soundtrack makes or breaks a game
see sonic
babby's first DEEPshit
It feels good to control, flying around looks and feels fun and it was cute. It's a tiny, short, cheap game. Why even bother being critical about it?
This was a nice interactive movie.
Atmosphere, soundtrack and visuals were fun. It wasn't like the game tried to be more grand than it was
It's a fun little journey. Nice controls good art grooving sound . Nice experience
The OG stranding game right here, but better.
Someone's jelly that Sony has gameplay in a minimal game compared to repetitive shit like Halo & Gears that has literally offered nothing new for years. Imagine telling people Crackdown 3 was a justifiable console seller, even The Last Guardian wasn't as bad as that game, and it wasn't excellent just comfy, meanwhile Crackdown 3 multiplayer was a certifiable joke.
OP here, I don't even have Xbox and I'm PC gamer but bought this game on my PS3 and felt it was a waste of time.
now cope, snoyfag
newgrounds.com
It's yours my friends
its boring as shit just like GRIS and those other hipster games
Fuck off m8
Thye tried something similar a few years later with Kojima's name slapped on the box and half of this board fell for it.
comfy
>sony fag complaining about offering nothing
Oh boy. That god of war really blew my mind .I mean imagine a 3rd person action game with all three cool weapons.
When i see how the axe bounce back my mind is blown, it is like star wars games never existed.
Or what about a game with batman mechanics but it is about spiderman.
You sony kids are so delusional. It is sad when someone enter your echo chambers.
At least xbox fags accept that that their exclusives shooters are nothing new .
god of war is just a poor imitation of devil may cry but slapped gods and boobs for extra edgy points.
probably the most overrated series
>hating on God of War unironically
>bringing up “nothing new”
Come on m8, the entire complaint was that it wasn’t more of the same, when the previous complaint that it was too much of the same (GoW: Ascension). NuGoW Combat turned out to be pretty in depth too, and while you can intentionally play like a faggot and face roll on normal or lower, the game has a decent skill gap on higher difficulty.
Really rad OST and art style, and could potentially leave an emotional impact depending on first experience. Hit or miss to many but overall it’s damn fine. Really ducking great if you get a good partner
sliding down sand dunes is fun, the multiplayer aspect was pretty cool for its time
>mfw you die at the end
People love pretentious bullshit that doesn't require any effort to beat but can impress their friends by showing off how deep and introspective they must be.
not sure but i do remember seeing some journo circlejerk about "something something" spirituality.
Going through the snow to the summit with a random buddy was really cool.
Something was seriously wrong with a lot of Westerners in the early 2010s. All these "art games" aka dumbed down, feature-less, low budget amateur crap started getting pushed heavily by the media and retards actually lapped it up happily. Worst time in vidya history so far.
>he never got a surprise encounter, unsure whether it was another player
>he never slid together under the beautiful sunset down the temple hill
>he never got super scared when his companion was attacked but then relieved when he was okay
>he never experienced the anxiety of not knowing whether the monsters could actually kill you or your companion if you were attacked too much
>he never huddled together cold and beaten in the blizzard, chirping frantically at each other
>he never experience apotheosis
>he never got Companion on his first playthrough
>he never wanted to be the cool senpai showing newbies where to go and how to fly on his subsequent playthroughs
>he never did infinite flight with a cooperative bro
>he never drew hearts in the snow on the summit
>or dicks
>he never got white coat
>he never walked an entire walkthrough flightless
>he never zoomed through the game, flying as fast as he could, racing others as they spawned in and out
>he never dicked around going outside level geometry
>he never softlocked himself
>he never messed with flight storage and superflight
Good game to play stoned. There's nothing pretentious about it it's just a comfy relaxing game.
stay seething anglocuck
It's actually 2 hours, 1h and half if you use shortcuts (not sure if those work anymore).
I probably clocked around 100h on the PS3 because I aimed to meet that perfect journey partner and I did several times. I used to love showing new players the glitched areas, there was at least 1 one in each level. Also the game actually had a deep learning curve if you wanted to pull off some neat flying tricks, believe it or not.
Journey is not a good game, in my opinion. I recently played for the first time on a PS4 Pro. Art is only interesting in rare moments, for the most part it just seems uninspired. There are no real puzzles, just a few things that you solve going back and forth without thinking. Multiplayer mode is more of a curiosity than something that interferes with the experience.
I think this game was over rated at the time. I would say it's 6/10, on a scale where 5/10 is a mediocre game.
>tfw would sacrifice myself to the monsters and let the other player go on
>tfw the other player would run towards me worried that I was hurt
I miss this game so much, it probably isn't what it used to be though
chirp chirp chirp chirp chirp chirp chirp