TBC

>New skills every 2 levels
>16 dungeons (+heroic versions), and 5 raids at launch
>Heroics were actually difficult
>Arena was introduced, literally the best PvP system ever made; cry more BG botters
>Useless class specs were buffed; encouraged class diversity in raids
>having a full raid actually mattered
>Illidan FUCKING Stormrage
>AMANI WAR BEAR

Admit it. Burning Crusade was the peak of WoW.

>"but frying mountz ruin da woold pee vee pee"

No, it didn't you fucking zoomer. If you actually played the game back then, you would know this.

>"but dayree quess ruin da game!"

God forbid you have to work a little bit before entering heroic dungeons. Really just ruins the entire game.

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illidans gay

wrath was better in every way except for heroic 5 mans.

ur gay

wrath was not better. Wrath was simply TBC with a cherry on top.

>inb4 retards crying about flying and muh world pvp
pvp happened all the time in tbc if you think it didn't you didn't play
wrath after ulduar was also dogshit

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>"but frying mountz ruin da woold pee vee pee"
it didn't ruin it, it just made it extremely shitty and made it so only certain classes that could stunlock you to death could suceed at it.

What actually ruined world PVP was moving all the high level players to an entire new world, meaning that instead of small ganks in zones like hillsbrad turning into increasingly bigger gang wars as both factions call in higher level friends, instead all the high level players were too busy grinding dumb shit in the neon dimension so instead you just had to deal with that rogue/warlock pair corpse camping you.

TBC was the game that ruined the entire MMO genre for all time by really codifying that the genre is actually just about doing a raid so you can get gear so you can do the next raid so you can get gear so you can do the next raid. all of your points about gameplay changes are in relation to raids except for the one about arena, which is the same kind of thing where instead of exploring or having any kind of emergent gameplay, you just do theme park shit where you stand at the Designated PvP Zone and press buttons based on a guide you read on the internet.

TBC was also the start of blizard blatantly designing their game based around outside pressures when they put blood elves on the horde and draenei on alliance even though both of those make absolutely no sense and completely butfucked the lore

Problem with tbc is it made all the previous endgame loot obsolete.

Hes a virgin but not gay

>TBC was the game that ruined the entire MMO genre for all time by really codifying that the genre is actually just about doing a raid so you can get gear so you can do the next raid so you can get gear so you can do the next raid.
>Problem with tbc is it made all the previous endgame loot obsolete.

This is not true at fucking all. There were items in early raids that were BiS for the entire expansion. Dragonspine Trophy for example.

>made the horde more than 50% gay elves for the rest of the games lifespan
yeah no thanks

>post makes no mention of resilience, the one thing in all of wow's history that ruined pvp the most
resilience alone is all you need to call TBC a bad expansion, but then you can throw adding daily quests and flying mounts on top of it and now it's even worse than that

There were exceptions but they were jsut that, exceptions. Dragonspine Trophy is a trinket for fuck sake. The actual gear and its stats would always make the previous shit worthless. A character in tbc greens could completely destroy people in vanllia purples - they had no chance. Endless loot treadmill shit did technically start in vanillia but only because tigole and friends put that shit in near the end of the games dev cycle. TBC is the game that made sure that's all wow and the entire MMO genre as a result was going to be - endless loot treadmills

Do you even know what resilience did in TBC?

>vanilla
>could grind endgame dungeons all day to gear up if you wanted, max of 5 a day
>tbc
>could do endgame dungeons once per day, putting you more at the mercy of RNG than before
I fucking hated heroics so goddamn much

>muh welfare epics

does anyone remember how hard TBC heroics actually were? Shattered halls/shadow labs/steamvaults heroic were fucking hard, getting badges was a genuine grind all for 1 previous tier epic

Naxx
ToC
Dks in s5 and s6

Reduced damage taken and crit chance against you, which by extension made pve gear obsolete in pvp and made resto druids even more unkillable than they were before. I know because I played one and routinely WALKED the flag across WSG in tree form just to piss people off. It added nothing to PvP except imbalance the haves from the have nots even more than in vanilla.

Yes I remember and I loved it as a war tank.

It reduced crit strike damage, and crit chance. Not pure damage like it was in Cata+. It wasn't nearly as bad back then.

>TBC is the game that made sure that's all ... the entire MMO genre as a result was going to be
That's not really their fault. They made their own game and that's all they were responsible for, it's not on them if everyone plagiarizes their shit.

It is absolutely their fault because the same people who turned everquest into a loot treadmill (the game that FF11 used as inspiration) then made wow a loot treadmill. the three most popular MMO's in the world by a longshot all became loot treadmills because of the same group of people, the entire genre was poisoned by poopsockers

Also, PvE gear was not obsolete. My T6 hunter destroyed people in full gladiator gear, especially clothies.

Loot treadmill? TBC is not like retail WoW where it's just an endless grind of getting slight upgrades. Wtf are you talking about?

>which by extension made pve gear obsolete in pvp
yeah, that was the whole point, retard
if you get the best pvp gear by doing pve, then what's the point of doing pvp

TBC was years after EQ and FFXI were past their peak.

It's just going extreme in the opposite direction with no middleground, aka blizzard balance.

>pve gear for pve
>pvp gear for pvp
whats the problem

>"but frying mountz ruin da woold pee vee pee"
I'm not sure where these meme opinion comes from? It's always parroted by insipid zoomers thinking that everyone has to be constantly engaging in world PVP for the game to feel alive. The fact is there was plenty of world PVP during TBC and it's the easiest way to weed out a falseflagging zoomer.

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He is a moron. BC was the complete opposite of a loot treadmill. Shit you got at the start of the expansion pack were just as good at the end, tiers were very incrementally better etc compared to retail where every major patch is an absurd itemlevel high and a full gear reset for everyone-

BC heroics were amazing the gear well-balanced. The problem came with the later badge epics (I vividly remember ther goose shit green robe being better than the awesome looking priest T5 which made me buttmad) and the season 2 gladiator epics being thrown out like candy

It is one of those literal self-propagating meme opinions that arose from nowhere and keeps going on despite all facts against it.

Time for a history lesson:

A pair of everquest players who went by the name furor and tigole led what was basically the "best" build in the game. The best in the sense that they were the first people to clear most of the content. These are people who would poopsock through a new patch of content in a weekend, then instantly go the fourms to constantly bitch at the devs about how they need to make more content or otherwise change things to suit them better, and if they didn't they were going to take their guild and all of it's high profile players (and everyone who thought they were cool or read their fourms) to some other upcoming MMO instead. So the idiots at the dev team actually fucking listened. So they would rush out some new raids that nobody but these super hardcores could even possibly do, then they would rush through that too, so they had to make something even more bullshit. On and on and on until the game fucking collapsed out the bottom because nobody but these retards had any new content to enjoy in the game.
At around this time, square enix wanted to get into online games, and because the genre pretty much didn't exist in japan outside of PSO (which doesn't really count as a "true" mmo) they looked at what the most popular one was: everquest. So they also made a game where you just do retarded poopsock raids and thats the entire endgame (like the infamous FF11 raid that people fought for almost a full 24 hours and still didn't beat). Because final fantasy was a big deal at the time, this was a lot of peoples first MMO, especially in asia.
Tigole and Furror were hired onto the original wow dev team, and shortly after/during the release and end of beta most of the senior staff left blizzard for whatever reason to make stuff like guild wars, meaning these jackasses got promoted to being in charge of the game and started the trend of bullshit they ruined everquest with.

Another one of those meme opinions.

I would genuinely give Blizzard a couple of months worth of subscription if they gave me TBC servers. It was peak WoW. Wrath wasn't bad though. I didn't much care for Cataclysm but it was the last expansion where we got to keep our old talent trees so that was fun. I probably won't be re-subbing for a Cata-server however.

Space is for nerds
Classic+ is what we chads want. Karazhan, Grim Batol, Quel'thelas, Death Knights

the TBC greens were insanely better than vanillia purples. the entire previous two years of wow were powercreeped in a month. That's what I mean by loot treadmill. It's true wow got even worse with this over time, but TBC is the game that put us down that path in the first place.

Fun fact about tigole and friends, another thing they were autistic about was the EQ warrior class. If they saw any other class able to tank stuff even somewhat as well as the warrior class they played they would again start bitching, start deliberately crashing servers with their guildies, ect ect unitl the game was changed.

When tigole was put in charge of wow near the end of the beta, he infamously completely gutted the paladin class

>16 dungeons
You mean corridors

@503368027
post so low IQ I'm not even gonna (you). piss off retard

Thank god for that. Bow and scrape to your better nonwarrior.

>the TBC greens were insanely better than vanillia purples. the entire previous two years of wow were powercreeped in a month. That's what I mean by loot treadmill. It's true wow got even worse with this over time, but TBC is the game that put us down that path in the first place.
Tier 3 was used even into TBC heroics and Kara because they were so good. Thunderfury was literally one of the best weapons of a tanking warrior due to AOE threat generation. Why does it matter that a shitty BWL purple or pre-raid BIS blue gets replaced?

I played warlock so warriors were a joke. making classes completely fucking useless out of spite is the stupidest shit in the world

>the TBC greens were insanely better than vanillia purples.

Stopped reading here. No they werent, People kept wearing T2-3 well into BC raid content, T4 was only a marginal upgrade and often a sidegrade because of setbonuses.

You have obviously never played BC and just parrotting someone elses stupid opinion or just shitposting

>the TBC greens were insanely better than vanillia purples. the entire previous two years of wow were powercreeped in a month. That's what I mean by loot treadmill. It's true wow got even worse with this over time, but TBC is the game that put us down that path in the first place.
That isn't even true lmfao. Didn't replace my tier 2 mage gear until 70. Minus the trinkets.

>Wow classic was the peak!
>Wow classic is released, honeymoon phase ends
>Rumours of wow classic moving to TBC content
>WOW TBC WAS THE PEAK POGGERS DUDE

You guys need to play literally any other videogame

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>Flying
>Arena
>Resilience
>Loot hallways
>Dungeon difficulty
>More tokens
>Blood elves on horde
>Draenei retcon
>Lore ruined
Yeah nah

>wow classic is released
>release fucked by blizzard(intentionally?)
>still very popular and people who liked it also want to play BC and maybe WotLK
>retards screech about it

Arena is literally the worst thing ever introduced in WoW
the damage it did to class diversity and overall gameplay is almost immeasurable

>Heroics were actually difficult
Ehhh a handful of encounters had a possibility of wiping if you were retarded but I wouldnt call them difficult
>Illidan FUCKING Stormrage
Butchered for the sake of a raidtier just like every fucking TBC raid
>Arena was introduced, literally the best PvP system ever made
I REALLY liked arena but class balance makes it not as great as BG's since smaller team comps can really show flaws vs each other but I still think it was a good addition
>God forbid you have to work a little bit before entering heroic dungeons.
Locking content behind mindless rep grinds designed to get you on every day for them is bad design
I think classic had better attunements across the board
I agree with mostly everything else

Nah bruh you don't understand, WoW TBC was the PEAK OF THE WOW EXPERIENCE (TM)

shame they later doubled down on making interesting gimmick items fail above their xpac's level
would have been mighty interesting to see what low-level equipment would still be used just for it's unique effects

Just because TBC was the best expansion doesnt mean flying isnt garbage bullshit.
Also imagine when the vanilla2.0 reaches wotlk garbage lmao

TBC Classic is the most creatively bankrupt thing imagineable. That they're even entertaining the idea is real crackhead hours

surely it'd be more interesting to just carry on adding stuff to vanilla rather than just strictly following the canon path?

>TBC Classic is the most creatively bankrupt thing imagineable
you're really saying this about the expansion that brought us Karazhan?

yes i've also seen that image user

What are you even trying to shitpost about?

>A character in tbc greens could completely destroy people in vanllia purples
T3 was actually incredibly strong

Karazhan was developed during Vanilla

>youtu.be/6BP90t0ehfk?t=1056

17:36, the nostalgia hits too hard lads

... put Karazhan in classic. What in your peoples fucking meth addled minds make you want them to start the expansion cycle again? It's a legacy server not a reboot

>Naxx
Naxx was a fine entry level raid.
>ToC
ToC bosses were amazing, and the associated achievements were incredibly difficult. The fuck are you talking about? Are you mad that it wasn't a big autistic dungeon with bloated trash pulls?
>Dks in s5 and s6
Ah yes, much like the zero OP classes in TBC arena.

>A hyper competitive BG mode that rewards skill and good plays
>bad
okay botter

Some improvements, but introducing achievements ruined it. Those have been a blight from the beginning.

The entire TBC expansion was developed during vanilla you retard.

It's not about what arena was, it's what it did to the entire game
Classes having to be balanced around 2 vs 2 ruined class design

horde became the dead humans and elves faction

>what's the point
because beating up some fag 1v1 is fun.
MMO addicts are the worst people on the planet and cannot even seem to comprehend entertainment beyond "number go up"

wow player who quit here, no game will come close to scratching the itch, every ps4 game i play the animations feel slow as fuck, i wish i never enjoyed video games to begin with because wow is the only one that even remotely interests me any more

Classes having to be balanced around 2 vs 2 ruined class design
It was balanced around 3v3, but I don't understand your point?

ok retail tranny

how did achievements ruin anything?

None of what you said deals with the post you replied to. EQ hit its peak in 2004 and started to lose players fast, probably thanks to EQ2's launch. And in turn EQ2 subscriptions dropped off fast after the post-launch honeymoon phase and never even came close to that again.. FFXI also peaked around half a million or so around the same time as EQ and EQ2 had its largest combined concurrent subscriber base, all in 2005. TBC came out in 2007.

>Arena, along with resil/pvp gear, turned pvp from a fun little diversion into another tryhard dick measuring contest.
>Leveling/questing was just as tedious as vanilla, collect 50 boar asses type shit.
>Test ran much of the daily quest cancer that would go on to infest WotLK and beyond, except these quests were also poorly designed
>all roads/phases/whatever end at Quel'Danas, aka a boring daily quest/raidlog hub that isolates the playerbase even more from the rest of the world
>"b-b-but muh super hard heroics" much like Classic you'll get the nerfed dungeons/raids
>Faction imbalance was so bad that in WotLK they had to add EMFH one of the most broken racials ever just to entice people back to alliance (then they removed it anyway after horders chimped out)
You won't enjoy it. You still aren't going home.

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you're the one crying because pvp gear had better numbers for pvp
no one's stopping you from doing pvp in pve gear